MAP07: Hell Guard (Epic 2)

Epic 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Hell Guard is the seventh map of Epic 2. It was designed by Alexander S. (Eternal) and uses the music track from Death Tormention II E4M3 by Paul Corfiatis (pcorf). The par time defined in MAPINFO is 2:00.

Contents

WalkthroughEdit

Map of Hell Guard
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the hall where the revenants teleport away, look on the right side towards the wall of hieroglyphs and press on the leftmost panel to open it, revealing a megasphere. (sector 102)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:40.46 Krankdud 2021-09-20 e207-040.zip
NM speed
UV max 2:20.80 Brian Nesser (Anima Zero) 2010-12-05 e207-220.zip
NM 100S
UV -fast 2:14.37 Tatsuya Ito (Tatsurd-cacocaco) 2012-12-30 e2falmps.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 1, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing south. (thing 5)
  2. facing west. (thing 168)
  3. facing north-west. (thing 176)
  4. facing south-east. (thing 178)

StatisticsEdit

Map dataEdit

Things 201
Vertices 846*
Linedefs 838
Sidedefs 1272
Sectors 108
* The vertex count without the effect of node building is 691.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit