MAP07: Morose Tint my World (Doomworld Mega Project 2015)

DMP 2015 maps
DMP15B 01-10
DMP15B 11-18

11 12 13 14 15 16 17 18

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Morose Tint my World is the seventh map in the DMP15B.wad mapset of Doomworld Mega Project 2015. It was designed by James Caldwell (Obsidian) and uses the music track "Dark Groove Part 1," originally composed by Alexander Brandon for Jazz Jackrabbit 2.

Contents

WalkthroughEdit

Map of Morose Tint my World
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Climb the steps at the starting point and head east, then south. Instead of turning east, drop into the hole to the south to get a soul sphere. (sector 261)
  2. When you teleport to the area that has squares with caution stripes, step on any of them, then ride the southeasternmost column. As it rises, face the southeast wall, and when you can, jump to the wall. You will go through it, getting a computer area map. (sector 1129)
  3. Just before the bridge that leads to the east section of the map, look to the south wall to find a red button. Use it, then head back west and south, where you will find an alcove containing twenty armor bonuses. (sector 1134)
  4. Climb the steps at the starting point and get to the south wall. Head past the tech column and drop into the hole to the left of it. You will find a megaarmor. (sector 1154)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 24, 2022.

StatisticsEdit

Map dataEdit

Things 233
Vertices 4084*
Linedefs 4627
Sidedefs 8055
Sectors 1172
* The vertex count without the effect of node building is 3293.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit