MAP07: Mystery of Hell (Hell Ground)

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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Mystery of Hell is the seventh map of Hell Ground. It was designed by [[ ]] and uses the music track " ".

Walkthrough

[[File: |thumb|300x300px|Map of Mystery of Hell]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 520)
  2. (sector 641)
  3. (sector 784)
  4. (sector 969)
  5. (sector 1285)
  6. (sector 1380)
  7. (sector 1480)
  8. (sector 1500)
  9. (sector 1629)
  10. (sector 1659)
  11. (sector 1682)
  12. (sector 1822)
  13. (sector 1856)
  14. (sector 1876)
  15. (sector 2096)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing east. (thing 26)
  2. facing north-west. (thing 27)
  3. facing east. (thing 994)
  4. facing east. (thing 996)
  5. facing north. (thing 998)
  6. facing north-west. (thing 1000)
  7. facing north-west. (thing 1003)
  8. facing north. (thing 1005)
  9. facing south-east. (thing 1007)
  10. facing south-east. (thing 1030)

Statistics

Map data

Things 1244
Vertices 31927*
Linedefs 25382
Sidedefs 43795
Sectors 2379
* The vertex count without the effect of node building is 22481.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links