MAP07: Showdown (Alien Vendetta)
From DoomWiki.org
Alien Vendetta maps 01-10 |
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(01 - 10) |
MAP07: Showdown is the seventh map of the megawad Alien Vendetta. It was designed by Anders Johnsen and constructed with DETH v4.16B. It uses the music track "Intermission from DOOM" from Doom.
Contents
Description
This map does not play correctly with some source ports, e.g. PrBoom, by default. In the case of prboom, you must supply the -complevel 2
switch to enable 1.9 compatibility.
Walkthrough
Essentials
Kill all of the mancubi in the arena to lower the northern bridge to the rest of the map. At this point there will be quite a lot of monsters. You have three things to do at this point:
- You need to kill all of the arachnotrons out here. Some of them are on the grassy floors, some are in cages, and some are in the moat. Killing all of them raises a bridge required for exiting.
- You need to enter the left-hand building of the level and press the switch inside. This opens one of the doors preventing you from exiting.
- Do the same thing as in 2. except on the right-hand side.
When you are done with those things, go back to the arena and take the teleporter. You should have a clear path south to the exit, where you will see a glimpse of the next level.
Other points of interest
In the southeastern sector of the moat, there is a security armor sitting in the narrow corner behind the arachnotron cage.
Secrets
- The doorway leading outside counts as secret. It is impossible to miss. (sector 10)
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:09 | Adam Hegyi | 2001-12-26 | av07-109.zip | |
NM speed | 02:15 | Jim Leonard (Xit Vono) | 2008-04-26 | an07-215.zip | |
UV max | 02:15 | Radek Pecka | 2002-04-05 | av07-215.zip | |
NM100S | |||||
UV -fast | 02:59 | Tomas Kollar (DeDo) | 2004-03-06 | af07-259.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
MAP07: Showdown (archived 🏛) at the Doomed Speed Demos Archive
Deathmatch
Player spawns
This level contains five spawn points:
- facing east. (thing 144)
- facing north-east. (thing 150)
- facing east. (thing 151)
- facing south-west. (thing 152)
- facing north-east. (thing 153)
Statistics
Map data
Things | 157 |
Vertices | 1360* |
Linedefs | 1355 |
Sidedefs | 1996 |
Sectors | 110 |
Things
This level contains the following numbers of things per skill level:
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External links
- MAP07 demos from the Compet-n database: UV speed • NM speed • UV max • NM100S • UV -fast • UV -respawn • UV Tyson • UV pacifist
- MAP07 demos (archived 🏛) at the Doomed Speed Demos Archive
- Alien Vendetta (1st release) (archived 🏛) at the Doomed Speed Demos Archive