MAP07: Simple Prison-Yard (Speed of Doom)
From DoomWiki.org
Revision as of 05:55, 27 November 2020 by XymphBot (talk | contribs) (→External links: Automated edit - Update DSDA link, minor formatting)
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Speed of Doom maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Simple Prison-Yard is the seventh map of Speed of Doom. It was designed by Josh Sealy and uses Rusty Nails.midi, an original track by James Paddock.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the north west of the prison, open a wall to discover health, an energy cell pack and a megaarmor. (sector 352)
Bugs
Demo files
Areas / screenshots
First cybie in the third room
Last room with mancubi and arachnotrons
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:00 | Boris Klimeš (dew) | 2011-02-04 | sd07-100.zip | |
NM speed | |||||
UV max | 04:12 | Tatsuya Ito (Tatsurd-cacocaco) | 2010-04-29 | sd07-412.zip | |
NM100S | |||||
UV -fast | 14:19 | Brian Nesser (Anima Zero) | 2010-07-01 | sd07f1419.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 19, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
First Demo Attempt | 26:50 | Nikolay Kamnev (Heretic) | 2010-03-17 | sod-hrt.zip | 1 2 |
1. ^ Plays back with sod_old.wad.
2. ^ Final time of 09:16.
Last updated on June 19, 2013.
Statistics
Map data
Things | 262 |
Vertices | 3594* |
Linedefs | 3424 |
Sidedefs | 5740 |
Sectors | 353 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
The map name seems to be an allusion to the names' of the original Doom II, TNT: Evilution and Plutonia Map07 names respectively.