MAP07: The Hell Base (Community Chest 64)

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Community Chest 64 maps 01-10

(01 - 10)
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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: The Hell Base is the seventh map of Community Chest 64. It was designed by Cody Richeson (Koko Ricky) and uses the music track "".

Walkthrough[edit]

Map of The Hell Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the main building and in the central room, you will find a four-sided computer with one panel glowing cyan. Press it, then go into the small corridor on the left, where a small room will have opened containing a berserk pack. (sector 222)
  2. Back to the central room, go up the stairs and check behind the second yellow pillar that you see to find a switch. Press it to unlock part of a room to the left, containing a security camera and a computer panel that spawns a megasphere in the room with the two blue torches visible immediately before the stairs. (sector 206)
  3. Use the panel opposite to the berserk secret to activate four doors in the central room, then climb to them and go up to where the megasphere you spawned earlier is located. (thing 52)
  4. Once you enter the red door and the teleporter that takes you to the library, pick up the health bonus in the central fountain. This will cause two platforms on both sides to lower. Step on the left one to pick up ten health bonuses and a medikit. (sector 1410)
  5. Now move on to the right side to pick up the same amount of items. (sector 1411)
  6. In the northeastern section of the library, go into the pools of blood and pick up the health bonus in the centre, which spawns a soulsphere further down. (thing 100)
  7. In the northwestern section, you can see some stairs leading to one of the windows, which is a fake wall that can be traversed leading to thirteen armor bonuses and an invulnerability sphere, which will cause three barons of Hell to spawn in when picked up. (sector 1408)
  8. Between the two secrets listed above, a red building with a megasphere can be seen, which can be easily reached from the upper walkway. (thing 786)
  9. Near the beginning section of the library, take the stairs to the left to make your way to the upper walkway and you will soon see a glowing window. Shoot at it, which will cause a platform in front of it to lower. Use the platform to reach the corridor above, and once you enter the room it leads to, go to the left to find a BFG9000. (thing 664)

Bugs[edit]

A large number of things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 837
Vertices 9752*
Linedefs 6954
Sidedefs 12472
Sectors 1481
* The vertex count without the effect of node building is 5148.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]