MAP07 (BF THUD!)

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Revision as of 05:44, 27 October 2018 by XymphBot (talk | contribs) (Deathmatch: Automated edit - Add deathmatch spawns)


BF THUD! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07 is the seventh map of BF_THUD!. It was designed by Christen Klie.

Walkthrough

Map of MAP07
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The northern teleporter on the western side leads to an area with some health, some armor, and some monsters. There is also a teleporter leading to the centre of the start room, where the exit is. (sector 47)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing south. (thing 18)
  2. facing north. (thing 19)
  3. facing west. (thing 20)
  4. facing east. (thing 21)
  5. facing north-east. (thing 39)
  6. facing south-west. (thing 40)

Statistics

Map data

Things 50
Vertices 257*
Linedefs 271
Sidedefs 450
Sectors 50
* The vertex count without the effect of node building is 230.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links