Difference between revisions of "MAP08: Audience Chamber (Strife)"
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You begin the area behind a door. On the two highest [[Skill level#Strife skill levels|skill levels]], you will be greeted by a [[crusader]] and a [[reaver]] when the door is opened. There are eight [[acolyte]]s and four shadow acolytes in side rooms behind doors that are locked by the silver key. After dealing with the opposition, you can access one of the doors on either side of what appears to be a throne. | You begin the area behind a door. On the two highest [[Skill level#Strife skill levels|skill levels]], you will be greeted by a [[crusader]] and a [[reaver]] when the door is opened. There are eight [[acolyte]]s and four shadow acolytes in side rooms behind doors that are locked by the silver key. After dealing with the opposition, you can access one of the doors on either side of what appears to be a throne. | ||
− | When you enter a door and step further, you will trigger a trap in the hallway in front of you: a section of the floor will lower for a while and adopt a surface that [[Sector#Strife| | + | When you enter a door and step further, you will trigger a trap in the hallway in front of you: a section of the floor will lower for a while and adopt a surface that [[Sector#Strife|would kill the player instantly]]. When the trap is activated, switches become available on both sides of the floor section, and either of them can be pressed to disable the trap. As you continue forward, you will find a [[False Programmer]]. |
===Other points of interest=== | ===Other points of interest=== | ||
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![[Powerup]]s||Training & Rookie||Veteran||Elite & Bloodbath | ![[Powerup]]s||Training & Rookie||Veteran||Elite & Bloodbath | ||
|- | |- | ||
− | |[[Gold (Strife)|50 gold]]||1||1||1 | + | |[[Gold (Strife)|50 gold]]s||1||1||1 |
|- | |- | ||
− | |[[Ammo Satchel|Ammo satchel]]||1||1||1 | + | |[[Ammo Satchel|Ammo satchel]]s||1||1||1 |
|- | |- | ||
− | |[[Medical kit]]||2||2||2 | + | |[[Medical kit]]s||2||2||2 |
|- | |- | ||
− | |[[Shadow Armor|Shadow armor]]||1||1||1 | + | |[[Shadow Armor|Shadow armor]]s||1||1||1 |
|- | |- | ||
− | |[[Surgery Kit|Surgery kit]]||2||2||2 | + | |[[Surgery Kit|Surgery kit]]s||2||2||2 |
|- | |- | ||
− | |[[Targeter]]||1||1||1 | + | |[[Targeter]]s||1||1||1 |
|- | |- | ||
![[Weapons]]||Training & Rookie||Veteran||Elite & Bloodbath | ![[Weapons]]||Training & Rookie||Veteran||Elite & Bloodbath |
Revision as of 21:03, 18 December 2014
Strife levels (07-12 & 31) Castle and Temple |
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The audience chamber is an area in Strife that is accessed from the castle during the Front's attack against the Order. It is located directly across from the hospital, just west of the entrance to the Programmer's keep. It uses the music track "Slide".
Contents
Overview
In this area, the player will meet one of the False Programmers. When confronted, he will tell the player that he is not the true Programmer and will give the silver key, which allows the player to access the Programmer's keep.
Walkthrough
Essentials
You begin the area behind a door. On the two highest skill levels, you will be greeted by a crusader and a reaver when the door is opened. There are eight acolytes and four shadow acolytes in side rooms behind doors that are locked by the silver key. After dealing with the opposition, you can access one of the doors on either side of what appears to be a throne.
When you enter a door and step further, you will trigger a trap in the hallway in front of you: a section of the floor will lower for a while and adopt a surface that would kill the player instantly. When the trap is activated, switches become available on both sides of the floor section, and either of them can be pressed to disable the trap. As you continue forward, you will find a False Programmer.
Other points of interest
Secrets
- There is a bedroom at the end of the area. A small crate has been placed next to the eastern wall. When you jump on the crate and cross its western side, you will make the other half of the adjacent bed lower as a lift. On the bottom, there is a chamber with a surgery kit and a shadow armor. (sector 32)
- East of the bedroom, there is a computer chamber. The northwestern side of the control table has its texture misaligned. Press the section to temporarily open a room with a grenade launcher, a targeter, medical supplies and ammunition. There is a stalker as well so beware. (sector 65)
- The silver key can also be used to open the back of the throne. Behind, there is a room that holds poison bolts, an ammo satchel and 50 pieces of gold. (sector 55)
Bugs
- To the east of the valid map area, there is a separate linedef (656) that is 2,048 map units long and serves no evident purpose.
Areas / screenshots
Speedrunning
Routes and tricks
Deathmatch
Statistics
Map data
Things | 124 |
Vertices | 873* |
Linedefs | 921 |
Sidedefs | 1240 |
Sectors | 171 |
* The vertex count without the effect of node building is 735.
Things
This level contains the following numbers of things per skill level:
Enemies | Training & Rookie | Veteran | Elite & Bloodbath |
---|---|---|---|
Acolytes (tan) | 8 | 8 | 8 |
Ceiling turrets | 1 | 1 | 1 |
Crusaders | 0 | 0 | 1 |
Reavers | 0 | 0 | 1 |
Shadow acolytes | 4 | 4 | 4 |
Stalkers | 3 | 3 | 3 |
Powerups | Training & Rookie | Veteran | Elite & Bloodbath |
50 golds | 1 | 1 | 1 |
Ammo satchels | 1 | 1 | 1 |
Medical kits | 2 | 2 | 2 |
Shadow armors | 1 | 1 | 1 |
Surgery kits | 2 | 2 | 2 |
Targeters | 1 | 1 | 1 |
Weapons | Training & Rookie | Veteran | Elite & Bloodbath |
Grenade launchers | 1 | 1 | 1 |
Ammunition | Training & Rookie | Veteran | Elite & Bloodbath |
Poison bolts | 2 | 2 | 2 |
Energy packs | 1 | 1 | 1 |