Difference between revisions of "MAP08: Ballistics (Hell Revealed II)"
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== Statistics == | == Statistics == | ||
+ | ===Map data=== | ||
+ | {{mapdata| | ||
+ | things=437| | ||
+ | vertexes=1328| | ||
+ | linedefs=1690| | ||
+ | sidedefs=590| | ||
+ | sectors=179| | ||
+ | vertexbefore=1197}} | ||
+ | |||
+ | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | = | + | {{col-begin}} |
− | {| {{prettytable}} | + | {{col-break|width=33%}} |
− | |[[ | + | {| {{prettytable|style=text-align: center;}} |
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||11||20||30 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||61||82||109 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||10||4||10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||24||35||48 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Baron of Hell]]||3||6||10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||6||8||9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||1||3||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||0||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cyberdemon]]||0||1||1 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|6 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Chaingun]]||colspan="3"|2 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|3 |
|- | |- | ||
− | | | + | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|8 |
− | |||
− | |||
− | = | ||
− | |||
− | |||
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[BFG9000]]||colspan="3"|1 |
|- | |- | ||
− | + | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|68 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|15 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Energy cell pack]]||colspan="3"|24 |
|- | |- | ||
− | + | ![[Item#Doom games|Items]]!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Supercharge]]||colspan="3"|2 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Megasphere]]||colspan="3"|2 |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Backpack]]||colspan="3"|4 |
|- | |- | ||
− | ![[ | + | ![[Key|Keys]]!!1-2!!3!!4-5 |
− | |||
|- | |- | ||
− | | | + | |style="text-align: left;"|Blue skull key||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Red skull key||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Yellow skull key||colspan="3"|1 |
|- | |- | ||
− | + | !Miscellaneous!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|4 |
|- | |- | ||
− | | | + | |} |
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
|- | |- | ||
− | + | !Monsters!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Heavy weapon dude||11||20||30 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Imp||61||82||109 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Revenant||10||4||10 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Hell knight||24||35||48 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Baron of Hell||3||6||10 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Arachnotron||6||8||9 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Mancubus||1||3||3 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Arch-vile||0||2||2 |
|- | |- | ||
− | + | |style="text-align: left;"|Cyberdemon||0||1||1 | |
− | |||
|- | |- | ||
− | + | !Weapons!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Shotgun||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Super shotgun||colspan="3"|6 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Chaingun||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Rocket launcher||colspan="3"|4 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Plasma gun||colspan="3"|8 |
|- | |- | ||
− | | | + | |style="text-align: left;"|BFG9000||colspan="3"|1 |
|- | |- | ||
− | ! | + | !Ammunition!!1-2!!3!!4-5 |
− | |||
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of shotgun shells||colspan="3"|68 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Box of rockets||colspan="3"|15 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Energy cell pack||colspan="3"|24 |
|- | |- | ||
− | + | !Items!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|Supercharge||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Megasphere||colspan="3"|2 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Backpack||colspan="3"|4 |
|- | |- | ||
− | + | !Keys!!1-2!!3!!4-5 | |
|- | |- | ||
− | + | |style="text-align: left;"|Blue skull key||colspan="3"|1 | |
− | |||
|- | |- | ||
− | | | + | |style="text-align: left;"|Red skull key||colspan="3"|1 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Yellow skull key||colspan="3"|1 |
|- | |- | ||
− | + | !Miscellaneous!!1-2!!3!!4-5 | |
|- | |- | ||
− | | | + | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 |
|- | |- | ||
− | | | + | |style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4 |
|- | |- | ||
− | | | + | |style="text-align: left;"|Teleport landing||colspan="3"|4 |
|- | |- | ||
− | |||
|} | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == |
Revision as of 04:01, 28 October 2016
MAP08: Ballistics is the eighth map of Hell Revealed II. It was designed by Sam Woodman and uses a music track by Grave.
Contents
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
You will have to face off with several imps as well as revenants through the windows. Grab the plasma guns on the pedestal and get to it. When you are done, enter either the western or the northern door, then head eastward to find a mancubus guarding a switch. Some hell knights and a baron of hell will teleport in when you approach the switch, which lowers the red skull key on the pedestal outside. Grab the red key and take either red door to reach the hall that is behind the yellow skull key. Flip the switch in this hall to lower the red barriers, then go back outside and retrieve the key, killing arachnotrons, revenants, and an arch-vile as you get it. Now head for the northeast corner of the outside area, and open either yellow bar to find another switch. Flipping it allows you to cross to the second half of the map. Grab the BFG 9000, ammo, and megasphere as you cross, and get rid of the enemy masses that you can. When finished, head for the southwest corner, and between the hell knights and barons of hell, you will find a soul sphere and a switch. Flipping it reveals the blue skull key on the pedestal, so pick it up. Advance to the southern hallway, and go west, looking out for the cyberdemon who teleports in, then exit the level.
Other points of interest
Secrets
- Near the end of the level, push between the two pairs of bookshelves nearby to find a megasphere. (sector 139)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:42 | xepop | 2010-03-22 | h208-042.zip | |
NM speed | |||||
UV max | 02:57 | j4rio | 2011-05-10 | h208-257.zip | |
NM100S | |||||
UV -fast | 05:53 | Tatsuya Ito (Tatsurd-cacocaco) | 2011-03-16 | h208f553.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 18, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 18, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed nomo | 00:36 | Brian Nesser (Anima Zero) | 2004-10-28 | h2nomo.zip |
Deathmatch
Statistics
Map data
Things | 437 |
Vertices | 1328* |
Linedefs | 1690 |
Sidedefs | 590 |
Sectors | 179 |
Things
This level contains the following numbers of things per skill level:
|
|