MAP08: Concrete Avalanche (1000 Lines 3 CP)
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1000 Lines 3 CP maps |
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Episode 1: Mars City
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Episode 2: Tudor Times |
Episode 3: Tropic Nightmare |
Secret maps |
Bonus maps |
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP08: Concrete Avalanche is the eighth map of 1000 Lines 3 CP. It was designed by Alex Scott (Scotty) and uses the music track "Sludge" by Joshua O'Sullivan (Dragonfly).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Get on the step north of the start and face southeast. Shoot the switch and return to the starting point to get rockets and cell clips. (sector 28)
- A switch in Secret #1 reveals a teleporter to the northwest. Take it to find a secret area with the two crushers having boxes of rockets underneath them. (sector 190)
- When going on the west edge of the south area, head south to the blood and enter the northwest teleporter to get a box of rockets, a box of shotgun shells, and a soul sphere. (sector 184)
- After accessing the switch at the north end, return to the teleporter to Secret #2 and flip the switch north of it. This reveals steps going northeast, which you should take to see a megaarmor to the north. (sector 105)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 2, 2022.
Statistics[edit]
Map data[edit]
Things | 464 |
Vertices | 860* |
Linedefs | 999 |
Sidedefs | 1436 |
Sectors | 230 |
Things[edit]
This level contains the following numbers of things per skill level:
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