Difference between revisions of "MAP08: Extraction (Operation Sea Wolf)"

From DoomWiki.org

[unchecked revision][checked revision]
(Created page with "{{map|slot=Map08}} '''Map08: shark farm''' is the eight and final map of Operation Sea Wolf, designed by Impie in 2018-2019, constructed in Doom Builder 2. == Wa...")
 
m (Automated edit - Add cat: UDMF levels)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{map|slot=Map08}}
+
{{Operation Sea Wolf}}
 +
{{map|slot=MAP08}}
 +
'''MAP08: Extraction''' is the eight and final map of [[Operation Sea Wolf]]. It was designed by [[Mike MacDee (Impie)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
  
'''Map08: shark farm''' is the eight and final map of [[Operation Sea Wolf]], designed by [[Impie]] in 2018-2019, constructed in [[Doom Builder 2]].
+
== Walkthrough ==
 +
[[File:Operation Sea Wolf MAP08 map.png|thumb|330x300px|Map of Extraction]]
 +
{{Map spots}}
  
== Walkthrough ==
+
===Essentials===
 
Juno has completed the mission and must now be extracted together with the rescued hostage.
 
Juno has completed the mission and must now be extracted together with the rescued hostage.
  
 
First she must clear a nearby building. Afterwards she swims through the river to a boat only to be ambushed by Thea Skuld with a large number of harpooners.
 
First she must clear a nearby building. Afterwards she swims through the river to a boat only to be ambushed by Thea Skuld with a large number of harpooners.
  
==Boss: Thea Skuld==
+
====Boss: Thea Skuld====
She ambushes you in the river and has a small army of Harpooners with her.
+
She ambushes you in the river and has a small army of harpooners with her.
 +
 
 +
===Other points of interest===
 +
 
 +
===Secrets===
 +
# Behind the first house is hidden a medical bag and other supplies. ('''sector 69''')
 +
 
 +
===Bugs===
 +
 
 +
===Demo files===
 +
*
 +
 
 +
== Areas / screenshots ==
 +
<gallery mode=nolines widths=160px>
 +
|
 +
</gallery>
 +
 
 +
== Speedrunning ==
 +
===Routes and tricks===
 +
 
 +
===Current records===
 +
The records for the map at the [[Doom Speed Demo Archive]] are:
 +
 
 +
{| {{prettytable}}
 +
! Run !! Time !! Player !! Date !! File !! Notes
 +
|-
 +
|[[UV speed]]|| || || || ||
 +
|-
 +
|[[NM speed]]|| || || || ||
 +
|-
 +
|[[UV max]]|| || || || ||
 +
|-
 +
|[[NM 100S]]|| || || || ||
 +
|-
 +
|[[UV -fast]]|| || || || ||
 +
|-
 +
|[[UV -respawn]]|| || || || ||
 +
|-
 +
|[[UV Tyson]]|| || || || ||
 +
|-
 +
|[[UV pacifist]]|| || || || ||
 +
|}
 +
 
 +
''The (absence of) data was last verified in its entirety on August 16, 2022.''
 +
 
 +
== Statistics ==
 +
===Map data===
 +
{{mapdata|
 +
  things=458|
 +
  vertexes=469|
 +
  linedefs=524|
 +
  sidedefs=851|
 +
  sectors=77}}
 +
 
 +
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 
 +
{{col-begin}}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="9"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1!!2!!3!!4!!5!!6!!7!!8
 +
|-
 +
|style="text-align: left;"|[[The Gaulheim Hit#Enemies|Jotunheim vampire doc]]||colspan="8"|3
 +
|-
 +
|style="text-align: left;"|Shieldmaiden||colspan="8"|1
 +
|-
 +
|style="text-align: left;"|[[The Iron Invasion#Enemies|Processor]]||colspan="8"|2
 +
|-
 +
|style="text-align: left;"|Stepchild||1||1||4||5||5||5||5||5
 +
|-
 +
|style="text-align: left;"|[[The Scourge of Mordin#Enemies|Purger]]||0||0||3||3||3||3||3||3
 +
|-
 +
|style="text-align: left;"|Overwatch||2||2||3||4||4||4||4||4
 +
|-
 +
|style="text-align: left;"|[[Operation Sea Wolf#Enemies|Shark]]||20||20||20||6||6||20||20||20
 +
|-
 +
|style="text-align: left;"|Jotun marshal (masked)||0||0||0||1||1||1||1||1
 +
|-
 +
|style="text-align: left;"|[[Midgard Outlaw#Enemies|Diver boss]]||2||2||5||7||7||7||7||7
 +
|-
 +
|style="text-align: left;"|Skuld (scuba)||colspan="8"|1
 +
|-
 +
![[Weapon|Weapons]]!!1!!2!!3!!4!!5!!6!!7!!8
 +
|-
 +
|style="text-align: left;"|[[Project Einherjar#Weapons|Ballistic knife]]||colspan="8"|2
 +
|-
 +
|style="text-align: left;"|[[Midgard Outlaw#Weapons|Mjolnir rocket launcher]]||colspan="8"|2
 +
|-
 +
|style="text-align: left;"|Mako Gauss cannon||colspan="8"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1!!2!!3!!4!!5!!6!!7!!8
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||1||1||2||2||2||2||2||2
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1!!2!!3!!4!!5!!6!!7!!8
 +
|-
 +
|style="text-align: left;"|[[Armor|Valkyrie Armor A]]||colspan="8"|1
 +
|-
 +
|style="text-align: left;"|[[Megaarmor|Valkyrie Armor B]]||colspan="8"|1
 +
|-
 +
!Items!!1!!2!!3!!4!!5!!6!!7!!8
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="8"|4
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="8"|1
 +
|-
 +
|style="text-align: left;"|Outland suit||4||4||6||6||6||6||6||6
 +
|-
 +
|style="text-align: left;"|Super stim||colspan="8"|1
 +
|-
 +
|style="text-align: left;"|Bouncing betty||colspan="8"|1
 +
|-
 +
|style="text-align: left;"|Field medic pack||colspan="8"|2
 +
|-
 +
!Miscellaneous!!1!!2!!3!!4!!5!!6!!7!!8
 +
|-
 +
|style="text-align: left;"|[[Barrel|Exploding barrel]]||colspan="8"|3
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="8"|2
 +
|-
 +
|style="text-align: left;"|Sea mine||colspan="8"|8
 +
|}
 +
{{col-end}}
 +
 
 +
== Technical information ==
 +
 
 +
== Inspiration and development ==
 +
 
 +
== Trivia ==
 +
 
 +
== See also ==
 +
*
 +
 
 +
== Sources ==
 +
*
 +
 
 +
== External links ==
 +
*
  
==Secrets==
+
[[Category:Mike MacDee levels]]
* Behind the first house is hidden a medical bag and other supplies.
+
[[Category:UDMF levels]]

Latest revision as of 08:26, 16 August 2022

Operation Sea Wolf maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Extraction is the eight and final map of Operation Sea Wolf. It was designed by Mike MacDee (Impie) and uses the music track "".

Walkthrough[edit]

Map of Extraction
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Juno has completed the mission and must now be extracted together with the rescued hostage.

First she must clear a nearby building. Afterwards she swims through the river to a boat only to be ambushed by Thea Skuld with a large number of harpooners.

Boss: Thea Skuld[edit]

She ambushes you in the river and has a small army of harpooners with her.

Other points of interest[edit]

Secrets[edit]

  1. Behind the first house is hidden a medical bag and other supplies. (sector 69)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on August 16, 2022.

Statistics[edit]

Map data[edit]

Things 458
Vertices 469
Linedefs 524
Sidedefs 851
Sectors 77

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]