MAP08: Extraction (Operation Sea Wolf)

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Revision as of 08:24, 16 August 2022 by Xymph (talk | contribs) (add full skeleton, secret sectors, stats, author cat; standardize intro)


Operation Sea Wolf maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Extraction is the eight and final map of Operation Sea Wolf. It was designed by Mike MacDee (Impie) and uses the music track "".

Walkthrough

[[File: |thumb|300x300px|Map of Extraction]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Juno has completed the mission and must now be extracted together with the rescued hostage.

First she must clear a nearby building. Afterwards she swims through the river to a boat only to be ambushed by Thea Skuld with a large number of harpooners.

Boss: Thea Skuld

She ambushes you in the river and has a small army of harpooners with her.

Other points of interest

Secrets

  1. Behind the first house is hidden a medical bag and other supplies. (sector 69)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes

Statistics

Map data

Things 458
Vertices 469
Linedefs 524
Sidedefs 851
Sectors 77

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links