Difference between revisions of "MAP08: Fatal Exception (Lilith)"

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{| {{prettytable|style=text-align: center;}}
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!colspan="9"|Single-player
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|-
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![[Monster|Monsters]]!!1!!2!!3!!4!!5!!6!!7!!8
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|-
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|style="text-align: left;"|[[Zombieman]]||colspan="8"|1
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|-
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|style="text-align: left;"|[[Shotgun guy]]||0||0||0||0||0||2||2||2
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|-
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|style="text-align: left;"|[[Heavy weapon dude]]||0||0||0||0||0||1||1||1
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|-
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|style="text-align: left;"|[[Imp]]||25||26||28||29||29||38||38||38
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|-
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|style="text-align: left;"|[[Demon]]||colspan="8"|7
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|-
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|style="text-align: left;"|[[Spectre]]||0||0||0||0||0||1||1||1
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|-
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|style="text-align: left;"|[[Revenant]]||4||4||7||9||9||12||12||12
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|-
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|style="text-align: left;"|[[Cacodemon]]||0||0||2||2||2||2||2||2
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|-
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|style="text-align: left;"|[[Pain elemental]]||colspan="8"|1
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|-
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|style="text-align: left;"|[[Hell knight]]||3||3||3||4||4||4||4||4
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|-
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|style="text-align: left;"|[[Baron of Hell]]||3||3||1||1||1||2||2||2
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|-
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|style="text-align: left;"|[[Mancubus]]||2||2||2||3||3||3||3||3
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|-
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|style="text-align: left;"|[[Arch-vile]]||0||0||2||2||2||2||2||2
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|-
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|style="text-align: left;"|[[Monster spawner]]||0||0||0||0||0||1||1||1
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|-
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|style="text-align: left;"|[[Spawn spot]]||0||0||0||0||0||10||10||10
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|-
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|style="text-align: left;"|[[Arachnotron|Lilith Arachnotron]]||4||4||6||8||8||8||8||8
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|-
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|style="text-align: left;"|[[Cyberdemon|Lilith Cyberdemon]]||1||1||2||2||2||3||3||3
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|-
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![[Weapon|Weapons]]!!1!!2!!3!!4!!5!!6!!7!!8
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|style="text-align: left;"|[[Shotgun]]||colspan="8"|1
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|-
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|style="text-align: left;"|[[Super shotgun]]||colspan="8"|3
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|-
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|style="text-align: left;"|[[Chaingun]]||colspan="8"|1
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|-
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|style="text-align: left;"|[[Rocket launcher]]||colspan="8"|2
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|-
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|style="text-align: left;"|[[Plasma gun]]||colspan="8"|1
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|-
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|style="text-align: left;"|[[BFG9000]]||colspan="8"|2
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|-
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![[Ammo|Ammunition]]!!1!!2!!3!!4!!5!!6!!7!!8
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|-
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|style="text-align: left;"|[[Clip]]||colspan="8"|5
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|-
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|style="text-align: left;"|[[Box of bullets]]||colspan="8"|4
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|-
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|style="text-align: left;"|[[4 shotgun shells]]||colspan="8"|1
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|-
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|style="text-align: left;"|[[Box of shotgun shells]]||colspan="8"|5
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|-
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|style="text-align: left;"|[[Rocket]]||colspan="8"|14
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|-
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|style="text-align: left;"|[[Box of rockets]]||4||4||4||4||4||10||10||10
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|-
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|style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="8"|2
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|-
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|style="text-align: left;"|[[Energy cell pack]]||7||7||4||4||4||13||13||13
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|-
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|style="text-align: left;"|Lilith rocket||colspan="8"|22
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|-
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![[Item#Doom games|Health & Armor]]!!1!!2!!3!!4!!5!!6!!7!!8
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|-
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|style="text-align: left;"|[[Stimpack]]||19||19||20||20||20||31||31||31
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|-
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|style="text-align: left;"|[[Medikit]]||12||12||10||10||10||12||12||12
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|-
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|style="text-align: left;"|[[Armor]]||colspan="8"|3
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|-
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|style="text-align: left;"|[[Megaarmor]]||4||4||3||3||3||4||4||4
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|-
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!Items!!1!!2!!3!!4!!5!!6!!7!!8
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|-
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|style="text-align: left;"|[[Armor bonus]]||colspan="8"|40
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|-
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|style="text-align: left;"|[[Health bonus]]||colspan="8"|49
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|-
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|style="text-align: left;"|[[Supercharge]]||3||3||2||2||2||3||3||3
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|-
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|style="text-align: left;"|[[Megasphere]]||1||1||0||0||0||1||1||1
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|-
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|style="text-align: left;"|[[Backpack]]||colspan="8"|4
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|-
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|style="text-align: left;"|[[Berserk]]||colspan="8"|2
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|-
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|style="text-align: left;"|[[Invulnerability]]||1||1||0||0||0||1||1||1
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|-
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|style="text-align: left;"|[[Radiation shielding suit]]||4||4||1||1||1||5||5||5
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|-
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![[Key|Keys]]!!1!!2!!3!!4!!5!!6!!7!!8
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|-
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|style="text-align: left;"|Blue skull key||colspan="8"|1
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|-
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|style="text-align: left;"|Red skull key||colspan="8"|9
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|-
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!Miscellaneous!!1!!2!!3!!4!!5!!6!!7!!8
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|-
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|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="8"|16
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|-
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|style="text-align: left;"|[[Player|Lilith doll]]||colspan="8"|7
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|}
 
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Revision as of 08:55, 28 December 2020

lilith.pk3 maps 01-08

(01 - 08)
Bonus maps: 34 98 99

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP08: Fatal Exception is the eighth and final map of Lilith. It was designed by anotak and uses the music track " ". The par time defined in MAPINFO is 7:54.

Walkthrough

Map of Fatal Exception
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The triangular platform at the northwest end of the big area counts as a secret. (sector 281)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 474
Vertices 1554
Linedefs 1843
Sidedefs 3265
Sectors 401

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links