Difference between revisions of "MAP08: Harm's Way (MAYhem 2048)"

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{{map|slot=MAP08}}
 
{{map|slot=MAP08}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP08: Sheltered Outpost''' is the eighth map of [[MAYhem 2048]]. It was designed by [[an_mutt]] and uses the [[music]] track " ".
+
'''MAP08: Harm's Way''' is the eighth map of [[MAYhem 2048]]. It was designed by [[James Collins (an_mutt)]] and uses the [[music]] track "Starlight Highway" from ''{{wp|Snowboard Kids 2}}''.
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File:MAYhem 2048 MAP08 map.png|thumb|300x300px|Map of Sheltered Outpost]]
+
[[File:MAYhem 2048 MAP08 map.png|thumb|300x300px|Map of Harm's Way]]
 
{{Map spots}}
 
{{Map spots}}
  
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 123''')
+
# On the high ledge east of where the blue [[key]] is, head towards the north terminal and use it to lower a nearby lift. The lift is to the east, which leads down to a [[computer area map]], a [[box of ammo]], a [[box of shotgun shells]], and two [[stimpack]]s. ('''sector 123''')
# ('''sector 139''')
+
# In the water area at the east end of the map, go to the northeast side below an alcove with an [[imp]] and a torch to find a switch. Using it reveals a nearby corridor with [[revenant]]s, [[shotgun shells]], [[Energy cell (Doom)|energy cells]], a [[plasma gun]], and stimpacks. ('''sector 139''')
# ('''sector 220''')
+
# Open the yellow door and in the next room, open the wall in the southwest corner to get a [[megaarmor]]. ('''sector 220''')
  
 
===Bugs===
 
===Bugs===
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===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]|| || || || ||
+
|[[UV speed]]||0:42.37||[[Dylan Gill (TheV1perK1ller)]]||2017-12-20||{{dsda2ftp|mayhem14/16082/mh1408p042.zip|mh1408p042.zip}}||Cross-listed from Pacifist
 
|-
 
|-
 
|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
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|[[UV max]]|| || || || ||
 
|[[UV max]]|| || || || ||
 
|-
 
|-
|[[NM100S]]|| || || || ||
+
|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
Line 50: Line 50:
 
|[[UV Tyson]]|| || || || ||
 
|[[UV Tyson]]|| || || || ||
 
|-
 
|-
|[[UV pacifist]]|| || || || ||
+
|[[UV pacifist]]||0:42.37||[[Dylan Gill (TheV1perK1ller)]]||2017-12-20||{{dsda2ftp|mayhem14/16082/mh1408p042.zip|mh1408p042.zip}}||
 
|}
 
|}
  
===Miscellaneous demos===
+
''The data was last verified in its entirety on December 13, 2021.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
 
 
== Deathmatch ==
 
  
 
== Statistics ==
 
== Statistics ==
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{{col-begin}}
 
{{col-begin}}
{{col-break|width=33%}}
+
{{col-break}}
 
{| {{prettytable|style=text-align: center;}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Single-player
 
!colspan="4"|Single-player
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|-
 
|-
 
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|1
 
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|1
|}
 
{{col-break}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Multiplayer
 
|-
 
!Monsters!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Shotgun guy||colspan="3"|13
 
|-
 
|style="text-align: left;"|Heavy weapon dude||colspan="3"|9
 
|-
 
|style="text-align: left;"|Imp||colspan="3"|27
 
|-
 
|style="text-align: left;"|Demon||colspan="3"|3
 
|-
 
|style="text-align: left;"|Spectre||colspan="3"|4
 
|-
 
|style="text-align: left;"|Revenant||colspan="3"|13
 
|-
 
|style="text-align: left;"|Cacodemon||colspan="3"|12
 
|-
 
|style="text-align: left;"|Pain elemental||colspan="3"|1
 
|-
 
|style="text-align: left;"|Arachnotron||colspan="3"|3
 
|-
 
|style="text-align: left;"|Mancubus||colspan="3"|4
 
|-
 
|style="text-align: left;"|Arch-vile||colspan="3"|3
 
|-
 
|style="text-align: left;"|[[Cyberdemon]]||colspan="3"|1
 
|-
 
!Weapons!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Super shotgun||colspan="3"|2
 
|-
 
|style="text-align: left;"|Chaingun||colspan="3"|1
 
|-
 
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 
|-
 
|style="text-align: left;"|Plasma gun||colspan="3"|1
 
|-
 
!Ammunition!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Clip||colspan="3"|12
 
|-
 
|style="text-align: left;"|Box of bullets||colspan="3"|4
 
|-
 
|style="text-align: left;"|4 shotgun shells||colspan="3"|17
 
|-
 
|style="text-align: left;"|Box of shotgun shells||colspan="3"|5
 
|-
 
|style="text-align: left;"|Rocket||colspan="3"|20
 
|-
 
|style="text-align: left;"|Box of rockets||colspan="3"|4
 
|-
 
|style="text-align: left;"|Energy cell||colspan="3"|4
 
|-
 
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Stimpack||colspan="3"|17
 
|-
 
|style="text-align: left;"|Medikit||11||11||12
 
|-
 
|style="text-align: left;"|Armor||colspan="3"|2
 
|-
 
|style="text-align: left;"|Megaarmor||colspan="3"|1
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Armor bonus||colspan="3"|41
 
|-
 
|style="text-align: left;"|Health bonus||colspan="3"|17
 
|-
 
|style="text-align: left;"|Supercharge||2||2||1
 
|-
 
|style="text-align: left;"|Backpack||colspan="3"|3
 
|-
 
|style="text-align: left;"|Berserk||colspan="3"|1
 
|-
 
|style="text-align: left;"|Computer area map||colspan="3"|1
 
|-
 
|style="text-align: left;"|Partial invisibility||colspan="3"|1
 
|-
 
!Keys!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Blue keycard||colspan="3"|1
 
|-
 
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Teleport landing||colspan="3"|9
 
|-
 
|style="text-align: left;"|Voodoo doll||colspan="3"|1
 
 
|}
 
|}
 
{{col-end}}
 
{{col-end}}
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== External links ==
 
== External links ==
* {{dsda|id=2644|title=MAYhem 2048 demos}}
+
* {{dsda2|wad=mayhem14|title=MAYhem 2048 demos}}
  
[[Category:an_mutt levels]]
+
[[Category:James Collins levels]]

Latest revision as of 07:01, 13 December 2021

MAYhem 2048 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP08: Harm's Way is the eighth map of MAYhem 2048. It was designed by James Collins (an_mutt) and uses the music track "Starlight Highway" from Snowboard Kids 2.

Walkthrough[edit]

Map of Harm's Way
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the high ledge east of where the blue key is, head towards the north terminal and use it to lower a nearby lift. The lift is to the east, which leads down to a computer area map, a box of ammo, a box of shotgun shells, and two stimpacks. (sector 123)
  2. In the water area at the east end of the map, go to the northeast side below an alcove with an imp and a torch to find a switch. Using it reveals a nearby corridor with revenants, shotgun shells, energy cells, a plasma gun, and stimpacks. (sector 139)
  3. Open the yellow door and in the next room, open the wall in the southwest corner to get a megaarmor. (sector 220)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:42.37 Dylan Gill (TheV1perK1ller) 2017-12-20 mh1408p042.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:42.37 Dylan Gill (TheV1perK1ller) 2017-12-20 mh1408p042.zip

The data was last verified in its entirety on December 13, 2021.

Statistics[edit]

Map data[edit]

Things 293
Vertices 1851*
Linedefs 1925
Sidedefs 2951
Sectors 275
* The vertex count without the effect of node building is 1564.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]