Difference between revisions of "MAP08: Harm's Way (MAYhem 2048)"

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===Secrets===
 
===Secrets===
# ('''sector 123''')
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# On the high ledge east of where the blue [[key]] is, head towards the north terminal and use it to lower a nearby lift. The lift is to the east, which leads down to a [[computer area map]], a [[box of ammo]], a [[box of shotgun shells]], and two [[stimpack]]s. ('''sector 123''')
# ('''sector 139''')
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# In the water area at the east end of the map, go to the northeast side below an alcove with an [[imp]] and a torch to find a switch. Using it reveals a nearby corridor with [[revenant]]s, [[shotgun shells]], [[Energy cell (Doom)|energy cells]], a [[plasma gun]], and stimpacks. ('''sector 139''')
# ('''sector 220''')
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# Open the yellow door and in the next room, open the wall in the southwest corner to get a [[megaarmor]]. ('''sector 220''')
  
 
===Bugs===
 
===Bugs===

Revision as of 14:35, 4 August 2020

MAYhem 2048 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP08: Harm's Way is the eighth map of MAYhem 2048. It was designed by James Collins (an_mutt) and uses the music track " ".

Walkthrough

Map of Harm's Way
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. On the high ledge east of where the blue key is, head towards the north terminal and use it to lower a nearby lift. The lift is to the east, which leads down to a computer area map, a box of ammo, a box of shotgun shells, and two stimpacks. (sector 123)
  2. In the water area at the east end of the map, go to the northeast side below an alcove with an imp and a torch to find a switch. Using it reveals a nearby corridor with revenants, shotgun shells, energy cells, a plasma gun, and stimpacks. (sector 139)
  3. Open the yellow door and in the next room, open the wall in the southwest corner to get a megaarmor. (sector 220)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 293
Vertices 1851*
Linedefs 1925
Sidedefs 2951
Sectors 275
* The vertex count without the effect of node building is 1564.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links