Difference between revisions of "MAP08: Military Depot (Hellbound)"
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 15''') | + | # Enter the cave northeast of the start and go until you see a small green patch of dirt. To the right of this patch, press on the green wall to reveal the [[super shotgun]]. ('''sector 15''') |
− | # ('''sector 109''') | + | # At the fenced-in entrance of the depot, use the lift to reach the tower above, then [[straferunning|strafejump]] northeast onto the long, gray crate. From here, get to the crate with the [[megaarmor]]. ('''sector 109''') |
− | # ('''sector 226''') | + | # The switch that opens the gates to the red [[key]] also opens up two bars to the west. From the switch, head straight west into the vent and use the wall when you reach it. Take the lift up to reach a [[berserk pack]]. ('''sector 226''') |
− | # ('''sector 305''') | + | # In the northern hall, go all the way east and enter the door here, then enter the door to the west. In this room, use the computer terminal, then leave the room and take the door to the south which leads to the big room. Here, go to the southwest corner to pick up an [[energy cell pack]]. ('''sector 305''') |
− | # ('''sector 700''') | + | # Go up the [[damaging floor|nukage river]] to where the exit sign is and go right into the next room. Press on the wall nearest the two small crates to find a [[plasma gun]] and an [[Energy cell (Doom)|energy cell]]. ('''sector 700''') |
===Bugs=== | ===Bugs=== |
Revision as of 09:18, 20 September 2017
Hellbound maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP08: Military Depot is the eighth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Enter the cave northeast of the start and go until you see a small green patch of dirt. To the right of this patch, press on the green wall to reveal the super shotgun. (sector 15)
- At the fenced-in entrance of the depot, use the lift to reach the tower above, then strafejump northeast onto the long, gray crate. From here, get to the crate with the megaarmor. (sector 109)
- The switch that opens the gates to the red key also opens up two bars to the west. From the switch, head straight west into the vent and use the wall when you reach it. Take the lift up to reach a berserk pack. (sector 226)
- In the northern hall, go all the way east and enter the door here, then enter the door to the west. In this room, use the computer terminal, then leave the room and take the door to the south which leads to the big room. Here, go to the southwest corner to pick up an energy cell pack. (sector 305)
- Go up the nukage river to where the exit sign is and go right into the next room. Press on the wall nearest the two small crates to find a plasma gun and an energy cell. (sector 700)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 637 |
Vertices | 8817* |
Linedefs | 8345 |
Sidedefs | 13115 |
Sectors | 1154 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Hellbound demos (archived 🏛) at the Doomed Speed Demos Archive