Difference between revisions of "MAP08: Rockit (Revolution!)"

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{{map|slot=MAP08}}
 
{{map|slot=MAP08}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP08: Rockit''' is the eighth map of [[Revolution!]]. It was designed by [[Thomas van der Velden (t.v.)]] and uses the [[music]] track " ".
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'''MAP08: Rockit''' is the eighth map of [[Revolution!]]. It was designed by [[Thomas van der Velden (t.v.)]]. When played with the [[Revolution! MIDI Pack]], this level uses the [[Adding custom music|music]] track "Hangar 7," composed by [[James Paddock (Jimmy)]].
  
 
== Walkthrough ==
 
== Walkthrough ==
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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains four spawn points:
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# facing north. ('''thing 95''')
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# facing north. ('''thing 96''')
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# facing east. ('''thing 97''')
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# facing south. ('''thing 98''')
  
 
== Statistics ==
 
== Statistics ==

Revision as of 15:39, 14 March 2019

Revolution! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP08: Rockit is the eighth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Hangar 7," composed by James Paddock (Jimmy).

Walkthrough

Map of Rockit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After the nukage-filled area at the southeast part of the building, go back up using the lift and then back to the top of this area where a Hell knight (or an imp on Hey, Not Too Rough or lower) will be in a small alcove with a brown wall behind him. By pressing on this brown wall, two walls open up, allowing you to reach the caged areas where the chaingunners were. Going around counterclockwise will also net you a berserk pack. (sector 35)
  2. Right next to the blue switch that opens the bars to the rocket switch, press on the computer terminal on the left side of the wall to lower the switch, revealing an alcove with rockets and a backpack. (sector 127)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 95)
  2. facing north. (thing 96)
  3. facing east. (thing 97)
  4. facing south. (thing 98)

Statistics

Map data

Things 130
Vertices 1022*
Linedefs 1081
Sidedefs 1588
Sectors 128
* The vertex count without the effect of node building is 881.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links