Difference between revisions of "MAP08: The Spaceport (Alternate DOOM II)"
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Revision as of 11:54, 8 July 2019
Alternate DOOM II maps |
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This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP08: The Spaceport is the eighth map of Alternate DOOM II. It was designed by Alden Bates.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 22)
- (sector 98)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains six spawn points:
- facing south. (thing 11)
- facing north. (thing 12)
- facing north. (thing 13)
- facing north. (thing 14)
- facing east. (thing 15)
- facing south. (thing 16)
Statistics
Map data
Things | 113 |
Vertices | 650* |
Linedefs | 631 |
Sidedefs | 1005 |
Sectors | 102 |
Things
This level contains the following numbers of things per skill level:
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