Difference between revisions of "MAP08: Tomb of Malevolence (No Rest for the Living)"

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===Secrets===
 
===Secrets===
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#Enter the first chamber, and turn right.  On the southwestern wall are two tortured ex-humans.  Press the left one to lower the wall, revealing a switch which in turn will lower a wall to your left with health bonuses, a plasma rifle... oh yeah, and an Automap.
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#On descending into the tomb, go west until you hit a wall, then follow north until you find the corner,  You'll notice it will be bordered with metal girders, use it to bring down the lift with some helpful goodies on it.
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#But that's not all! Push the wall behind the lift in Secret 2 to bring down the last secret in the game: an Invulnerability Sphere.
  
 
===Bugs===
 
===Bugs===

Revision as of 16:29, 30 May 2010

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
No Rest for the Living maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Tomb of Malevolence is the eighth and last map of No Rest for the Living. It was designed by Richard Heath and uses the music track "Shawn's Got The Shotgun". The par time is 1:45.

Walkthrough

Map of *MAP08*
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Enter the first chamber, and turn right. On the southwestern wall are two tortured ex-humans. Press the left one to lower the wall, revealing a switch which in turn will lower a wall to your left with health bonuses, a plasma rifle... oh yeah, and an Automap.
  2. On descending into the tomb, go west until you hit a wall, then follow north until you find the corner, You'll notice it will be bordered with metal girders, use it to bring down the lift with some helpful goodies on it.
  3. But that's not all! Push the wall behind the lift in Secret 2 to bring down the last secret in the game: an Invulnerability Sphere.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 0
Vertices 0
Linedefs 0
Sidedefs 0
Sectors 0

Things

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 0 0 0
Shotgun guy 0 0 0
Heavy weapon dude 0 0 0
Imp 0 0 0
Lost soul 0 0 0
Demon 0 0 0
Spectre 0 0 0
Revenant 0 0 0
Cacodemon 0 0 0
Pain elemental 0 0 0
Hell knight 0 0 0
Baron of Hell 0 0 0
Arachnotron 0 0 0
Mancubus 0 0 0
Arch-vile 0 0 0
Spiderdemon 0 0 0
Cyberdemon 0 0 0
Wolfenstein SS 0 0 0
Commander Keen 0 0 0
Romero's head 0 0 0
Monster spawner 0 0 0
Spawn spot 0 0 0
Weapons 1-2 3 4-5
Chainsaw 0 0 0
Shotgun 0 0 0
Super shotgun 0 0 0
Chaingun 0 0 0
Rocket launcher 0 0 0
Plasma gun 0 0 0
BFG9000 0 0 0
Ammunition 1-2 3 4-5
Clip 0 0 0
Box of bullets 0 0 0
4 shotgun shells 0 0 0
Box of shotgun shells 0 0 0
Rocket 0 0 0
Box of rockets 0 0 0
Energy cell 0 0 0
Energy cell pack 0 0 0
Health & Armor 1-2 3 4-5
Stimpack 0 0 0
Medikit 0 0 0
Armor 0 0 0
Megaarmor 0 0 0
Items 1-2 3 4-5
Armor bonus 0 0 0
Health bonus 0 0 0
Supercharge 0 0 0
Megasphere 0 0 0
Backpack 0 0 0
Berserk 0 0 0
Computer area map 0 0 0
Invulnerability 0 0 0
Light amplification visor 0 0 0
Partial invisibility 0 0 0
Radiation shielding suit 0 0 0
Keys 1-2 3 4-5
Blue keycard 0 0 0
Blue skull key 0 0 0
Red keycard 0 0 0
Red skull key 0 0 0
Yellow keycard 0 0 0
Yellow skull key 0 0 0
Miscellaneous 1-2 3 4-5
Cooperative start 0 0 0
Deathmatch start 0 0 0
Exploding barrel 0 0 0
Teleport landing 0 0 0
Voodoo doll 0 0 0

Technical information

Inspiration and development

Trivia

See also

Sources

External links