Difference between revisions of "MAP08: Woodhead (Eternal Doom)"

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(Deleted part was about MAP09)
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==Strategy==
 
==Strategy==
 +
[[Image:Eternal MAP08 map.png|thumb|300px|Map of Eternal MAP08]]
 
===Walkthrough===
 
===Walkthrough===
 
The [[Cyberdemon]] taunts you throughout this level. At the first encounter, hit the switch to the left just inside the door to slam the door on him. At the second encounter, he will fight a [[Spider Mastermind]] for you. If you can't kill the Cyber Demon at this point, if you time it right you can step up onto the block he is on. The block will lower and once he steps outside that square he will be transported away.
 
The [[Cyberdemon]] taunts you throughout this level. At the first encounter, hit the switch to the left just inside the door to slam the door on him. At the second encounter, he will fight a [[Spider Mastermind]] for you. If you can't kill the Cyber Demon at this point, if you time it right you can step up onto the block he is on. The block will lower and once he steps outside that square he will be transported away.
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===Secrets===
 
===Secrets===
  
''The previous level is [[MAP07: The Abbey (Eternal Doom)]]''
+
== Statistics ==
  
''The next level is [[MAP09: Forlorn Fortress (Eternal Doom)]]''
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===Map data===
 +
{| {{prettytable}}
 +
|[[Things]]||390
 +
|-
 +
|[[Vertices]]||3496
 +
|-
 +
|[[Linedefs]]||3474
 +
|-
 +
|[[Sidedefs]]||5307
 +
|-
 +
|[[Sectors]]||583
 +
|}
 +
 
 +
===Things===
 +
 
 +
This level contains the following numbers of things per [[skill level]]:
 +
{| {{prettytable}}
 +
![[Monsters]]||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 +
|-
 +
|[[Sergeant]]s||14||16||19
 +
|-
 +
|[[Chaingunner]]s||31||32||33
 +
|-
 +
|[[Imp]]s||43||43||42
 +
|-
 +
|[[Demon]]s||4||4||5
 +
|-
 +
|[[Spectre]]s||2||3||3
 +
|-
 +
|[[Lost soul]]s||6||6||9
 +
|-
 +
|[[Cacodemon]]s||9||12||14
 +
|-
 +
|[[Hell knight]]s||6||11||6
 +
|-
 +
|[[Revenant]]s||10||14||17
 +
|-
 +
|[[Arachnotron]]s||4||4||3
 +
|-
 +
|[[Pain elemental]]s||1||1||1
 +
|-
 +
|[[Mancubus|Mancubi]]||2||3||3
 +
|-
 +
|[[Arch-vile]]s||0||1||2
 +
|-
 +
|[[Baron of hell|Barons of hell]]||4||5||12
 +
|-
 +
|[[Spiderdemon]]s||1||1||1
 +
|-
 +
|[[Cyberdemon]]s||1||1||1
 +
|-
 +
![[Items|Powerups]]||ITYTD and HNTR||HMP||UV and NM
 +
|-
 +
|[[Health bonus]]es||12||12||12
 +
|-
 +
|[[Stimpack]]s||4||4||4
 +
|-
 +
|[[Medikit]]s||14||14||14
 +
|-
 +
|[[Soul sphere]]s||2||2||2
 +
|-
 +
|[[Megasphere]]s||1||1||1
 +
|-
 +
|[[Security armor]]s||1||1||1
 +
|-
 +
|[[Combat armor]]s||1||1||1
 +
|-
 +
|[[Berserk pack]]s||3||3||3
 +
|-
 +
|[[Blur artifact|Invisibilities]]||3||3||3
 +
|-
 +
|[[Invulnerability|Invulnerabilities]]||1||1||0
 +
|-
 +
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
 +
|-
 +
|[[Super shotgun]]s||1||1||1
 +
|-
 +
|[[Rocket launcher]]s||1||1||1
 +
|-
 +
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
 +
|-
 +
|[[Backpack]]s||1||1||1
 +
|-
 +
|[[Clip]]s||5||5||5
 +
|-
 +
|[[Box of bullets|Bullet boxes]]||7||7||7
 +
|-
 +
|[[Shotgun shells|Shell]]s||10||10||10
 +
|-
 +
|[[Box of shotgun shells|Shell boxes]]||13||13||13
 +
|-
 +
|[[Box of rockets|Rocket boxes]]||16||16||16
 +
|-
 +
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
 +
|-
 +
|Red skulls||1||1||1
 +
|-
 +
|Blue skulls||1||1||1
 +
|-
 +
|Yellow skulls||1||1||1
 +
|-
 +
|}

Revision as of 12:13, 22 September 2012

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Template:Eternal Doom 01-10

MAP08: Woodhead is the eighth level of Eternal Doom and was designed by Dia Westerteicher.

Strategy

Map of Eternal MAP08

Walkthrough

The Cyberdemon taunts you throughout this level. At the first encounter, hit the switch to the left just inside the door to slam the door on him. At the second encounter, he will fight a Spider Mastermind for you. If you can't kill the Cyber Demon at this point, if you time it right you can step up onto the block he is on. The block will lower and once he steps outside that square he will be transported away.

Secrets

Statistics

Map data

Things 390
Vertices 3496
Linedefs 3474
Sidedefs 5307
Sectors 583

Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 14 16 19
Chaingunners 31 32 33
Imps 43 43 42
Demons 4 4 5
Spectres 2 3 3
Lost souls 6 6 9
Cacodemons 9 12 14
Hell knights 6 11 6
Revenants 10 14 17
Arachnotrons 4 4 3
Pain elementals 1 1 1
Mancubi 2 3 3
Arch-viles 0 1 2
Barons of hell 4 5 12
Spiderdemons 1 1 1
Cyberdemons 1 1 1
Powerups ITYTD and HNTR HMP UV and NM
Health bonuses 12 12 12
Stimpacks 4 4 4
Medikits 14 14 14
Soul spheres 2 2 2
Megaspheres 1 1 1
Security armors 1 1 1
Combat armors 1 1 1
Berserk packs 3 3 3
Invisibilities 3 3 3
Invulnerabilities 1 1 0
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 1 1 1
Rocket launchers 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Clips 5 5 5
Bullet boxes 7 7 7
Shells 10 10 10
Shell boxes 13 13 13
Rocket boxes 16 16 16
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Blue skulls 1 1 1
Yellow skulls 1 1 1