Difference between revisions of "MAP08 (Equinox)"

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(Speedrunning: Automated edit - Update DSDA map records)
 
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{{map|slot=MAP08|nocat=noname}}
 
{{map|slot=MAP08|nocat=noname}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP08''' is the eighth map of [[Equinox]]. It was designed by [[B.P.R.D]] and uses MIDI rendition of a soundtrack snippet from the movie ''{{wp|Chariots of the Gods (film)|Chariots of the Gods}}'', composed by {{wp|Peter Thomas (composer)|Peter Thomas}}
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'''MAP08''' is the eighth map of [[Equinox]]. It was designed by [[Bernard De Windt (B.P.R.D)]] and uses a MIDI rendition of a soundtrack snippet from the movie ''{{wp|Chariots of the Gods (film)|Chariots of the Gods}}'', composed by {{wp|Peter Thomas (composer)|Peter Thomas}}.
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== Walkthrough ==
 
== Walkthrough ==
 
[[File:Equinox MAP08 map.png|thumb|300x300px|Map of MAP08]]
 
[[File:Equinox MAP08 map.png|thumb|300x300px|Map of MAP08]]
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|[[UV speed]]||0:04.63||{{dsda2user|id=bigboy91|title=BigBoy91|linkonly=1}}||2020-12-30||{{dsda2ftp|equinox/50897/eq08p463.zip|eq08p463.zip}}||Cross-listed from Pacifist
 
|[[UV speed]]||0:04.63||{{dsda2user|id=bigboy91|title=BigBoy91|linkonly=1}}||2020-12-30||{{dsda2ftp|equinox/50897/eq08p463.zip|eq08p463.zip}}||Cross-listed from Pacifist
 
|-
 
|-
|[[NM speed]]|| || || || ||
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|[[NM speed]]||0:06.34||{{dsda2user|id=hydrus|title=Hydrus|linkonly=1}}||2023-11-24||{{dsda2ftp|equinox/83843/eqx08nm.zip|eqx08nm.zip}}||
 
|-
 
|-
 
|[[UV max]]||0:23.80||[[Donatas Tamonis (Donce)]]||2012-03-04||{{dsda2ftp|equinox/11661/eq08-023.zip|eq08-023.zip}}||
 
|[[UV max]]||0:23.80||[[Donatas Tamonis (Donce)]]||2012-03-04||{{dsda2ftp|equinox/11661/eq08-023.zip|eq08-023.zip}}||
 
|-
 
|-
|[[NM 100S]]|| || || || ||
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|[[NM 100S]]||0:09.17||{{dsda2user|id=hydrus|title=Hydrus|linkonly=1}}||2023-11-24||{{dsda2ftp|equinox/83843/eqx08nm.zip|eqx08nm.zip}}||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|-
 
|-
 
|[[UV pacifist]]||0:04.63||{{dsda2user|id=bigboy91|title=BigBoy91|linkonly=1}}||2020-12-30||{{dsda2ftp|equinox/50897/eq08p463.zip|eq08p463.zip}}||
 
|[[UV pacifist]]||0:04.63||{{dsda2user|id=bigboy91|title=BigBoy91|linkonly=1}}||2020-12-30||{{dsda2ftp|equinox/50897/eq08p463.zip|eq08p463.zip}}||
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|-
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|[[Stroller]]||0:08.86||[[Philnemba]]||2022-11-20||{{dsda2ftp|equinox/69410/Eq08stroller-008.86.zip|Eq08stroller-008.86.zip}}||
 
|}
 
|}
  
''The data was last verified in its entirety on February 21, 2022.''
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''The data was last verified in its entirety on December 4, 2023.''
  
 
== Deathmatch ==
 
== Deathmatch ==
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* {{dsda2|wad=equinox|title=Equinox demos}}
 
* {{dsda2|wad=equinox|title=Equinox demos}}
  
[[Category:B.P.R.D levels]]
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[[Category:Bernard De Windt levels]]

Latest revision as of 10:47, 4 December 2023

Equinox maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP08 is the eighth map of Equinox. It was designed by Bernard De Windt (B.P.R.D) and uses a MIDI rendition of a soundtrack snippet from the movie Chariots of the Gods, composed by Peter Thomas.

Walkthrough[edit]

Map of MAP08
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The southwest corner houses some health bonuses. (sector 20)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:04.63 BigBoy91 2020-12-30 eq08p463.zip Cross-listed from Pacifist
NM speed 0:06.34 Hydrus 2023-11-24 eqx08nm.zip
UV max 0:23.80 Donatas Tamonis (Donce) 2012-03-04 eq08-023.zip
NM 100S 0:09.17 Hydrus 2023-11-24 eqx08nm.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:04.63 BigBoy91 2020-12-30 eq08p463.zip
Stroller 0:08.86 Philnemba 2022-11-20 Eq08stroller-008.86.zip

The data was last verified in its entirety on December 4, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 91)
  2. facing north-east. (thing 92)
  3. facing north-east. (thing 93)
  4. facing east. (thing 94)

Statistics[edit]

Map data[edit]

Things 95
Vertices 737*
Linedefs 639
Sidedefs 989
Sectors 74
* The vertex count without the effect of node building is 572.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]