Difference between revisions of "MAP09: Castle Gardens (Alien Vendetta)"

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{{Alien Vendetta 1-10}}
 
{{Alien Vendetta 1-10}}
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{{map|slot=MAP09}}
  
'''MAP09: Castle Gardens''' is the [[MAP09|ninth map]] of the [[megawad]] [[Alien Vendetta]]. It was designed by [[Kim "Mutator" Malde]] in 1996, was the author's first map for [[Doom 2]], and was built with [[DEU]] 2 and [[DETH]] v4.16B.
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'''MAP09: Castle Gardens''' is the ninth map of the [[megawad]] [[Alien Vendetta]]. It was designed by [[Kim "Mutator" Malde]] in 1996, was the author's first map for [[Doom 2]], and was built with [[DEU]] 2 and [[DETH]] v4.16B.
  
 
==Description==
 
==Description==
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[[Category:Levels]]
 
[[Category:Levels]]
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[[Category:MAP09]]

Revision as of 21:02, 2 October 2005

Alien Vendetta maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32
Black Label: 01 02

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Castle Gardens is the ninth map of the megawad Alien Vendetta. It was designed by Kim "Mutator" Malde in 1996, was the author's first map for Doom 2, and was built with DEU 2 and DETH v4.16B.

Description

Strategy

Automap view of MAP09: Castle Gardens

Walkthrough

Secrets

Speedrunning

See:

Statistics

Map data

Things 304
Vertices 3484
Linedefs 3729
Sidedefs 5782
Sectors 384

Things

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 4 10 14
Spectres 2 4 4
Arch-Viles 1 1 1
Chaingunners 7 16 31
Revenants 0 1 1
Mancubi 4 4 8
Arachnotrons 2 2 2
Hell Knights 2 6 9
Imps 11 16 27
Demons 20 13 14
Barons of Hell 0 3 4
Troopers 14 20 24
Cacodemons 2 4 2
Lost Souls 2 3 3
Powerups ITYTD and HNTR HMP UV and NM
Stimpacks 6 6 6
Medikits 11 13 13
Soul spheres 1 1 1
Health bonuses 4 4 6
Armor bonuses 4 4 6
Green armors 4 3 2
Blue armors 0 1 1
Berserk packs 0 0 1
Invisibilities 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 2 2 2
Shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 2 2 2
Plasma guns 1 1 1
BFG 9000s 2 2 2
Ammunition ITYTD and HNTR HMP UV and NM
Bulk cells 0 1 1
Shells 2 2 2
Rocket boxes 2 4 4
Ammo boxes 2 4 4
Shell boxes 7 10 10