Difference between revisions of "MAP09: Deep Down Below (Requiem)"
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− | '''MAP09: Deep Down Below''' is the ninth map of [[Requiem]]. It was designed by [[Matthias Worch]], and uses the music track "The Helix" by [[David "Tolwyn" Shaw]]. It is a modified version of [[The Troopers' Playground]] [[MAP06: Deep Down Below (The | + | '''MAP09: Deep Down Below''' is the ninth map of [[Requiem]]. It was designed by [[Matthias Worch]], and uses the music track "The Helix" by [[David "Tolwyn" Shaw]]. It is a modified version of [[The Troopers' Playground]] [[MAP06: Deep Down Below (The Troopers' Playground)|MAP06]]. |
== Description == | == Description == |
Revision as of 21:11, 4 August 2008
Requiem maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: Deep Down Below is the ninth map of Requiem. It was designed by Matthias Worch, and uses the music track "The Helix" by David "Tolwyn" Shaw. It is a modified version of The Troopers' Playground MAP06.
Contents
Description
According to both the text file and the Requiem info pack:
- 'This is the (slightly modified) Map06 from "The Troopers' Playground". Completely indoor with a metal/tech theme. The DM part is taken from TTPDEATH. To find out more about the whole TTP episode visit my homepage at www.geocities.com/Hollywood/7766.
The link provided no longer functions.
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Once you open the northwest side of the starting room, return to where you found the first skull switch in the green brick room north of it to find a megasphere. (sector 351) Note that once you activate the switch raising the winding staircase, you will be unable to access this secret.
- At the nukage ravine you must cross to reach the yellow key, jump into the ravine and travel through the sewage tunnel until you encounter a large, metal room. Head through either tunnel at the south, and head east until you find a teleporter. At the east of this area is a set of metal paneling. Open it to find a soul sphere. (sector 418)
- At the back of the alcove that opens when you grab the blue key is a portion of wall covered in some grime. Open it to access an enemy pillbox and find security armor. (sector 15)
- After climbing the west staircase in the southeast computer room, ascend the next staircase you see, and look south to find a misaligned computer panel. Push it to find a medikit and three sets of shells. (sector 289)
- In the computer room behind the silver door northeast of where you find secret #4, you can open the northwest corner of the room to find stairs leading to another hidden door, behind of which you can obtain two medikits. (sector 214)
Bugs
.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 02:04 | Xit Vono | 2002-04-30 | rq09-204.zip | |
NM speed | 06:31 | Xit Vono | 2002-06-20 | rs09-631.zip | |
UV max | 06:20 | Xit Vono | 2002-07-02 | rq09-620.zip | |
NM100S | 06:31 | Xit Vono | 2002-06-20 | rs09-631.zip | |
UV -fast | 09:16 | Tomas "DeDo" Kollár | 2004-03-24 | rf09-916.zip | |
UV -respawn | 07:35 | Xit Vono | 2002-06-16 | rr09-735.zip | |
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 480 |
Vertexes | 2208 |
Linedefs | 2793 |
Sidedefs | 4090 |
Sectors | 564 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | |||
Arch-Viles | |||
Barons of Hell | |||
Cacodemons | |||
Chaingunners | |||
Commander Keens | |||
Cyberdemons | |||
Demons | |||
Hell Knights | |||
Icon of Sin | |||
Imps | |||
Lost Souls | |||
Mancubi | |||
Pain Elementals | |||
Revenants | |||
Sergeants | |||
Spectres | |||
Spider Masterminds | |||
Troopers | |||
Wolfenstein SS | |||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | |||
Backpacks | |||
Berserk packs | |||
Blue armors | |||
Computer maps | |||
Green armors | |||
Health bonuses | |||
Invisibilities | |||
Invulnerabilities | |||
Light goggles | |||
Medikits | |||
Megaspheres | |||
Radiation suits | |||
Soul Spheres | |||
Stimpacks | |||
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | |||
Shotguns | |||
Super shotguns | |||
Chainguns | |||
Rocket launchers | |||
Plasma rifles | |||
BFG 9000s | |||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | |||
Bullet boxes | |||
Shells | |||
Shell boxes | |||
Rockets | |||
Rocket boxes | |||
Cells | |||
Bulk cells | |||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | |||
Blue skulls | |||
Red cards | |||
Red skulls | |||
Yellow cards | |||
Yellow skulls |