MAP09: Deep Down Below (Requiem)

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Revision as of 14:30, 28 September 2009 by MementoM (talk | contribs) (Bugs)


Requiem maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Deep Down Below is the ninth map of Requiem. It was designed by Matthias Worch, and uses the music track "The Helix" by David "Tolwyn" Shaw. It is a modified version of The Troopers' Playground MAP06.

Description

According to both the text file and the Requiem info pack:

'This is the (slightly modified) Map06 from "The Troopers' Playground". Completely indoor with a metal/tech theme. The DM part is taken from TTPDEATH. To find out more about the whole TTP episode visit my homepage at www.geocities.com/Hollywood/7766.

The link provided no longer functions.

Walkthrough

Map of MAP09
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Once you open the northwest side of the starting room, return to where you found the first skull switch in the green brick room north of it to find a megasphere. (sector 351) Note that once you activate the switch raising the winding staircase, you will be unable to access this secret.
  2. At the nukage ravine you must cross to reach the yellow key, jump into the ravine and travel through the sewage tunnel until you encounter a large, metal room. Head through either tunnel at the south, and head east until you find a teleporter. At the east of this area is a set of metal paneling. Open it to find a soul sphere. (sector 418)
  3. At the back of the alcove that opens when you grab the blue key is a portion of wall covered in some grime. Open it to access an enemy pillbox and find security armor. (sector 15)
  4. After climbing the west staircase in the southeast computer room, ascend the next staircase you see, and look south to find a misaligned computer panel. Push it to find a medikit and three sets of shells. (sector 289)
  5. In the computer room behind the silver door northeast of where you find secret #4, you can open the northwest corner of the room to find stairs leading to another hidden door, behind of which you can obtain two medikits. (sector 214)

Bugs

If the player enters the blue skull key platform from all four sides while the nearby door is open, and stays in the room before it closes, he will become trapped in the blue skull key room forever, unless he uses the noclip cheat.

If the player enters the yellow skull key cage from one, two or three sides, activates the switch to the south which opens four metal bars allowing to get out, then enters the yellow skull key cage from the remaining side(s) closing the bars again, he will become trapped in the yellow skull key area forever.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 02:04 Xit Vono 2002-04-30 rq09-204.zip
NM speed 06:31 Xit Vono 2002-06-20 rs09-631.zip
UV max 06:20 Xit Vono 2002-07-02 rq09-620.zip
NM100S 06:31 Xit Vono 2002-06-20 rs09-631.zip
UV -fast 09:16 Tomas "DeDo" Kollár 2004-03-24 rf09-916.zip
UV -respawn 07:35 Xit Vono 2002-06-16 rr09-735.zip
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 480
Vertexes 2208
Linedefs 2793
Sidedefs 4090
Sectors 564

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

Technical information

Inspiration and development

Trivia

See also

Sources

External links