Difference between revisions of "MAP09: Depredation (Speed of Doom)"
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{{Level stub}} | {{Level stub}} | ||
+ | {{Speed of Doom 01-11}} | ||
{{map|slot=MAP09}} | {{map|slot=MAP09}} | ||
− | + | '''MAP09: Depredation''' is the ninth map of [[Speed of Doom]]. It was designed by [[Josh Sealy]] and uses Core.midi, an original track by [[Stuart Rynn]]. | |
− | '''MAP09: Depredation''' is the ninth map of [[Speed of Doom]]. It was designed by [[Josh Sealy]] and uses Core.midi, an original track by [[Stuart Rynn]] | ||
== Walkthrough == | == Walkthrough == | ||
Line 13: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # When the door behind the start is opened, go right and use the wall | + | # When the door behind the start is opened, go right and use the wall (linedef #637) on the right: it will lower and you can grab the [[soulsphere]] (you see the secret in the first screenshot). You can also jump to the ledge earlier from the other side. ('''sector 322''') |
===Bugs=== | ===Bugs=== | ||
Line 21: | Line 21: | ||
== Areas / screenshots == | == Areas / screenshots == | ||
− | <gallery> | + | <gallery mode=nolines widths=160px> |
− | + | SpeedOfDoom-map09.png|Red carpets for you | |
− | + | SpeedOfDoom-map09-yk.png|The [[demon]] did not get the [[yellow key]] | |
− | + | SpeedOfDoom-map09-end.png|The differently themed end | |
</gallery> | </gallery> | ||
Line 76: | Line 76: | ||
''Last updated on June 19, 2013.'' | ''Last updated on June 19, 2013.'' | ||
− | |||
− | |||
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
− | {{ | + | {{mapdata| |
+ | things=248| | ||
+ | vertexes=2736| | ||
+ | linedefs=2644| | ||
+ | sidedefs=4213| | ||
+ | sectors=420| | ||
+ | vertexbefore=2101}} | ||
===Things=== | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | + | {{col-begin}} | |
− | + | {{col-break|width=33%}} | |
− | {{ | + | {| {{prettytable|style=text-align: center;}} |
− | + | !colspan="4"|Single-player | |
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||21||24||36 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||10||17||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||8||12||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||17||22||25 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Lost soul]]||4||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||5||7||10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||1||4||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||6||9||10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||6||10||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Pain elemental]]||1||2||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Hell knight]]||10||8||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Baron of Hell]]||0||2||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||0||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arch-vile]]||colspan="3"|3 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plasma gun]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|12 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of rockets]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell pack]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Supercharge]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Voodoo doll]]||colspan="3"|2 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Zombieman||21||24||36 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||10||17||17 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||8||12||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||19||24||27 | ||
+ | |- | ||
+ | |style="text-align: left;"|Lost soul||4||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||8||10||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spectre||1||4||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Revenant||6||9||10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||6||10||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|Pain elemental||1||2||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Hell knight||10||8||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Baron of Hell||0||2||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arachnotron||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||0||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arch-vile||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cyberdemon]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chaingun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Plasma gun||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|4 shotgun shells||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|12 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of rockets||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell pack||colspan="3"|1 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||colspan="3"|10 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||colspan="3"|7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Supercharge||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|1 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow keycard||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Voodoo doll||colspan="3"|2 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == | ||
Line 104: | Line 286: | ||
== External links == | == External links == | ||
− | * | + | * {{dsda|id=1258|title=Speed of Doom demos}} |
[[Category:Josh Sealy levels]] | [[Category:Josh Sealy levels]] | ||
+ | [[Category:Levels with extra monsters in co-op]] | ||
+ | [[Category:Levels with extra equipment in co-op]] |
Revision as of 02:01, 4 July 2019
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Speed of Doom maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: Depredation is the ninth map of Speed of Doom. It was designed by Josh Sealy and uses Core.midi, an original track by Stuart Rynn.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- When the door behind the start is opened, go right and use the wall (linedef #637) on the right: it will lower and you can grab the soulsphere (you see the secret in the first screenshot). You can also jump to the ledge earlier from the other side. (sector 322)
Bugs
Demo files
Areas / screenshots
The demon did not get the yellow key
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:24 | Boris Klimeš (dew) | 2010-08-06 | sd09-124.zip | |
NM speed | |||||
UV max | 05:59 | Tatsuya Ito (Tatsurd-cacocaco) | 2010-09-04 | sd09-559.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 19, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed TAS | 00:23 | Boris Klimeš (dew) | 2010-07-29 | sd09x023.zip | |
UV -nomonsters | 00:57 | AconyX | 2011-02-20 | sd09o057.zip | |
First Demo Attempt | 13:25 | Nikolay Kamnev (Heretic) | 2010-03-18 | sod-hrt.zip |
Last updated on June 19, 2013.
Statistics
Map data
Things | 248 |
Vertices | 2736* |
Linedefs | 2644 |
Sidedefs | 4213 |
Sectors | 420 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Speed of Doom demos (archived 🏛) at the Doomed Speed Demos Archive