MAP09: Depredation (Speed of Doom)

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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Depredation is the ninth map of Speed of Doom. It was designed by Josh Sealy and uses Core.midi, an original track by Stuart Rynn.

Contents

WalkthroughEdit

Map of Depredation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. When the door behind the start is opened, go right and use the wall (linedef #637) on the right: it will open a passage so you can grab the soulsphere on top of the pillar. You can also jump to the ledge earlier from the other side. (sector 322)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:24.94 Boris Klimeš (dew) 2010-08-06 sd09-124.zip
NM speed
UV max 5:07.89 Tatsuya Ito (Tatsurd-cacocaco) 2022-06-03 sd09-507.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:27.83 Terrarienn 2022-09-29 sd09p-127.zip
NoMo 0:11.54 Kyle McAwesome 2022-04-21 sd09o011.zip

The data was last verified in its entirety on October 4, 2022.

Miscellaneous demosEdit

Run Time Player Date File Notes
UV speed TAS 00:23.94 Boris Klimeš (dew) 2010-07-29 sd09x023.zip

The data was last verified in its entirety on January 13, 2022.

StatisticsEdit

Map dataEdit

Things 248
Vertices 2736*
Linedefs 2644
Sidedefs 4213
Sectors 420
* The vertex count without the effect of node building is 2101.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit