MAP09: Depredation (Speed of Doom)

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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Depredation is the ninth map of Speed of Doom. It was designed by Josh Sealy and uses Core.midi, an original track by Stuart Rynn. The par time is unknown.

Walkthrough

Map of Depredation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. When the door behind the start is opened, go right and use the wall somewhere (linedef #637) on the right: it will lower and you might grab a soulsphere (you see the secret in the first screenshot). (sector 322)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:24 Boris Klimeš (dew) 2010-08-06 sd09-124.zip
NM speed
UV max 05:59 Tatsuya Ito (Tatsurd-cacocaco) 2010-09-04 sd09-559.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
UV speed TAS 00:23 Boris Klimeš (dew) 2010-07-29 sd09x023.zip
UV -nomonsters 00:57 AconyX 2011-02-20 sd09o057.zip
First Demo Attempt 13:25 Nikolay Kamnev (Heretic) 2010-03-18 sod-hrt.zip

Last updated on June 19, 2013.

Deathmatch

Statistics

Map data

Things 248
Vertices 2736*
Linedefs 2644
Sidedefs 4213
Sectors 420
* The vertex count without the effect of node building is 2101.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links