Difference between revisions of "MAP09: Hidden Fort (Hacx)"
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− | '''MAP09: Hidden Fort''' is the ninth map of [[Hacx]]. It was designed by [[Anthony Czerwonka (Adelusion)]] and uses the [[Adding custom music|music]] track " ". | + | '''MAP09: Hidden Fort''' (or '''Hidden Fortress''' on the [[intermission screen]]) is the ninth map of [[Hacx]]. It was designed by [[Anthony Czerwonka (Adelusion)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". |
== Walkthrough == | == Walkthrough == | ||
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 329''') | + | # In the area above the waterfall north of the large outdoor area, use the switch before the waterfall. Later on, in the blue Z-key area, head to the ledge south of the jagged bridge and take the [[teleporter]] to an area with [[ammo]], [[body armor]], and an [[SI array]]. ('''sector 329''') |
===Bugs=== | ===Bugs=== | ||
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− | + | ''The (absence of) data was last verified in its entirety on December 3, 2021.'' | |
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== Deathmatch == | == Deathmatch == |
Revision as of 09:18, 11 January 2022
Hacx maps |
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First "episode" |
Second "episode"
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Third "episode" |
Final "episode" |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP09: Hidden Fort (or Hidden Fortress on the intermission screen) is the ninth map of Hacx. It was designed by Anthony Czerwonka (Adelusion) and uses the music track "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the area above the waterfall north of the large outdoor area, use the switch before the waterfall. Later on, in the blue Z-key area, head to the ledge south of the jagged bridge and take the teleporter to an area with ammo, body armor, and an SI array. (sector 329)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 3, 2021.
Deathmatch
Player spawns
This level contains eight spawn points:
- facing east. (thing 257)
- facing east. (thing 258)
- facing west. (thing 259)
- facing west. (thing 260)
- facing south-east. (thing 261)
- facing west. (thing 262)
- facing south-east. (thing 265)
- facing north-east. (thing 266)
Statistics
Map data
Things | 281 |
Vertices | 2232* |
Linedefs | 2144 |
Sidedefs | 3258 |
Sectors | 335 |
Things
This level contains the following numbers of things per skill level:
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