Difference between revisions of "MAP09: Hidden Fort (Hacx)"

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{{map|slot=MAP09}}
 
{{map|slot=MAP09}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP09: Hidden Fort''' is the ninth map of [[Hacx]]. It was designed by [[Anthony Czerwonka (Adelusion)]] and uses the [[Adding custom music|music]] track " ".
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'''MAP09: Hidden Fort''' (or '''Hidden Fortress''' on the [[intermission screen]]) is the ninth map of [[Hacx]]. It was designed by [[Anthony Czerwonka (Adelusion)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
  
 
== Walkthrough ==
 
== Walkthrough ==
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===Secrets===
 
===Secrets===
# ('''sector 329''')
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# In the area above the waterfall north of the large outdoor area, use the switch before the waterfall. Later on, in the blue Z-key area, head to the ledge south of the jagged bridge and take the [[teleporter]] to an area with [[ammo]], [[body armor]], and an [[SI array]]. ('''sector 329''')
  
 
===Bugs===
 
===Bugs===

Revision as of 09:18, 11 January 2022

Hacx maps
First "episode"

01 02 03 04 05 06

Second "episode"
Third "episode"

12 13 14 15

Final "episode"

31 16 17 18 19 20

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP09: Hidden Fort (or Hidden Fortress on the intermission screen) is the ninth map of Hacx. It was designed by Anthony Czerwonka (Adelusion) and uses the music track "".

Walkthrough

Map of Hidden Fort
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the area above the waterfall north of the large outdoor area, use the switch before the waterfall. Later on, in the blue Z-key area, head to the ledge south of the jagged bridge and take the teleporter to an area with ammo, body armor, and an SI array. (sector 329)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 3, 2021.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing east. (thing 257)
  2. facing east. (thing 258)
  3. facing west. (thing 259)
  4. facing west. (thing 260)
  5. facing south-east. (thing 261)
  6. facing west. (thing 262)
  7. facing south-east. (thing 265)
  8. facing north-east. (thing 266)

Statistics

Map data

Things 281
Vertices 2232*
Linedefs 2144
Sidedefs 3258
Sectors 335
* The vertex count without the effect of node building is 1805.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links