Difference between revisions of "MAP09: Just Visiting. No, Really. (Ghoul School 3D)"

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{{map|slot=Map09}}
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{{Ghoul School 3D E2}}
[[File:gsshot_map09.png|right|thumb|Spike's starting position, atop the portal hill.]]
+
{{map|slot=MAP09}}
 +
'''MAP09: Just Visiting. No, Really.''' is the fourth map of [[Ghoul School 3D]]'s second episode. It is essentially the land of the dead, where especially hostile dead folks go after passing on. It was designed by [[Mike MacDee (Impie)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
  
'''Map09: Just Visiting. No, Really.''' is the fourth map of [[Ghoul School 3D]]'s second episode. It is essentially the land of the dead, where especially hostile dead folks go after passing on.
+
Every few minutes or so, fireguys will spawn in the central area around the portal, making it essential that you stock up on water before entering the Deadlands.
  
Every few minutes or so, fireguys will spawn in the central area around the portal, making it essential that you stock up on water before entering the Deadlands.
+
== Walkthrough ==
 +
[[File:Ghoul School 3D MAP09 map.png|thumb|300x300px|Map of Just Visiting. No, Really.]]
 +
{{Map spots}}
  
==Overview==
+
===Essentials===
Spike's objectives are to re-open the portal back to earth, collect three skull orbs from the Ghoul Brothers, and retrieve the Blue Key (visible on a pillar near the portal).
+
Spike's objectives are to re-open the portal back to earth, collect three skull orbs from the Ghoul Brothers, and retrieve the blue key (visible on a pillar near the portal).
  
===The Portal is Closed===
+
====The Portal is Closed====
 
Once you enter this world, you cannot leave for some time, so stock up on supplies before your first visit. The portal is closed, and the only way to open it is to kill all five Fallen Guardians dwelling on the map: all five Ordeals contain Fallen. Once they are all dead, you may come and go as you please.
 
Once you enter this world, you cannot leave for some time, so stock up on supplies before your first visit. The portal is closed, and the only way to open it is to kill all five Fallen Guardians dwelling on the map: all five Ordeals contain Fallen. Once they are all dead, you may come and go as you please.
  
===Swap-Meet of the Dead===
+
====Swap-Meet of the Dead====
Three ghoulies - Arthur, Leonard, and Julius - hold the three skull orbs that can lower the blue key within your reach, but they each want something from you. Arthur wants a baseball bat, Leonard wants a rivet gun, and Julius wants a lighter. If you haven't yet found all these weapons on earth, go back and look for them.
+
Three ghoulies - Arthur, Leonard, and Julius - hold the three skull orbs that can lower the blue key within your reach, but they each want something from you. Arthur wants a baseball bat, Leonard wants a rivet gun, and Julius wants a lighter. If you haven't yet found all these weapons on Earth, go back and look for them.
  
===The Five Ordeals===
+
====The Five Ordeals====
 
The portal is surrounded by rocky spires, the caves of which lead to isolated puzzle areas.
 
The portal is surrounded by rocky spires, the caves of which lead to isolated puzzle areas.
  
Line 22: Line 25:
  
 
'''Slobberknocker Grove.'''
 
'''Slobberknocker Grove.'''
Hordes of monsters teleport into this area, and later a few waves of ghosts which reanimate them. Kill the Fallen Guardian and the giant flying skulls to rais ethe stairs to the switch that lowers Leonard so you can talk to him (and reload your watergun).
+
Hordes of monsters teleport into this area, and later a few waves of ghosts which reanimate them. Kill the Fallen Guardian and the giant flying skulls to raise the stairs to the switch that lowers Leonard so you can talk to him (and reload your Water gun).
  
 
'''Donut of Death.'''
 
'''Donut of Death.'''
Line 31: Line 34:
  
 
'''Stairway to Heaven?'''
 
'''Stairway to Heaven?'''
Rock-jump around the plateau until you reach the top, where you will find Abdul. Talk to him to learn how to deal with the Necronomicon, and to summon the final Fallen Guardian.
+
Rock-jump around the plateau until you reach the top, where you will find Abdul. Talk to him to learn how to deal with the Necronomicon: collect the four Polyp Samples and use them to make the book whole again. Learning this secret summons the final Fallen Guardian.
  
===The Sixth Ordeal===
+
====The Sixth Ordeal====
 
When you grab the blue key, you will teleport suddenly to a small arena in a sea of lava, and shortly after, several vampire bosses surround you. Kill them all to teleport back to the portal and escape with the blue key.
 
When you grab the blue key, you will teleport suddenly to a small arena in a sea of lava, and shortly after, several vampire bosses surround you. Kill them all to teleport back to the portal and escape with the blue key.
  
[[Category:Ghoul School 3D levels]]
+
===Other points of interest===
 +
 
 +
===Secrets===
 +
There are no official secrets on this map.
 +
 
 +
===Bugs===
 +
 
 +
===Demo files===
 +
*
 +
 
 +
== Areas / screenshots ==
 +
<gallery mode=nolines widths=160px>
 +
gsshot_map09.png|Spike's starting position, atop the portal hill.
 +
</gallery>
 +
 
 +
== Speedrunning ==
 +
As this level does not contain official secrets, the [[NM 100S]] category is redundant.
 +
===Routes and tricks===
 +
 
 +
===Current records===
 +
The records for the map at the [[Doom Speed Demo Archive]] are:
 +
 
 +
{| {{prettytable}}
 +
! Run !! Time !! Player !! Date !! File !! Notes
 +
|-
 +
|[[Thou art a smite-meister|SM]] speed|| || || || ||
 +
|-
 +
|SM max|| || || || ||
 +
|-
 +
|[[Black Plague possesses thee|BP]] speed|| || || || ||
 +
|-
 +
|BP max|| || || || ||
 +
|-
 +
|[[NM speed]]|| || || || ||
 +
|-
 +
|[[Tyson]]|| || || || ||
 +
|-
 +
|[[Pacifist]]|| || || || ||
 +
|}
 +
 
 +
''The (absence of) data was last verified in its entirety on August 11, 2022.''
 +
 
 +
== Statistics ==
 +
===Map data===
 +
{{mapdata|
 +
  things=461|
 +
  vertexes=2197|
 +
  linedefs=1887|
 +
  sidedefs=3458|
 +
  sectors=248|
 +
  vertexbefore=1793}}
 +
 
 +
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Heretic skill levels|skill level]]:
 +
 
 +
{{col-begin}}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster#Heretic|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Ghoul School 3D#Monsters|Spook]]||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|Dark ghoulie||0||9||13
 +
|-
 +
|style="text-align: left;"|Bonehead (fake)||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Fire guy||14||9||9
 +
|-
 +
|style="text-align: left;"|Fallen||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Vampire (weak)||colspan="3"|3
 +
|-
 +
![[Ammo#Heretic|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Lesser Runes]]||colspan="3"|27
 +
|-
 +
|style="text-align: left;"|[[Greater Runes]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Gallon o' holy water||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Rivet bolt rack||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Gamma radiation cell||colspan="3"|5
 +
|-
 +
![[Item#Heretic|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Crystal vial|Crystal Vial]]||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|[[Enchanted Shield]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Silver Shield]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Mystic Urn]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Quartz Flask]]||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|[[Ghoul School 3D#Artifacts|Ammonia-bleach bomb]]||colspan="3"|2
 +
|-
 +
![[Heretic keys|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Teleport glitter (blue)||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Teleport glitter (red)||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Blue skull orb holder||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red skull orb holder||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow skull orb holder||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Abdul||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Leonard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Julius||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Arthur||colspan="3"|1
 +
|-
 +
![[Heretic ambient sound things|Ambient sounds]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Growl||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Laughter||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Scream||colspan="3"|1
 +
|}
 +
{{col-end}}
 +
 
 +
== Technical information ==
 +
 
 +
== Inspiration and development ==
 +
 
 +
== Trivia ==
 +
 
 +
== See also ==
 +
*
 +
 
 +
== Sources ==
 +
*
 +
 
 +
== External links ==
 +
*
 +
 
 
[[Category:Mike MacDee levels]]
 
[[Category:Mike MacDee levels]]

Revision as of 12:42, 11 August 2022

Ghoul School 3D maps
Day of the Dracula

01 02 03 04 05

For the Love of the Craft
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Just Visiting. No, Really. is the fourth map of Ghoul School 3D's second episode. It is essentially the land of the dead, where especially hostile dead folks go after passing on. It was designed by Mike MacDee (Impie) and uses the music track "".

Every few minutes or so, fireguys will spawn in the central area around the portal, making it essential that you stock up on water before entering the Deadlands.

Walkthrough

Map of Just Visiting. No, Really.
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Spike's objectives are to re-open the portal back to earth, collect three skull orbs from the Ghoul Brothers, and retrieve the blue key (visible on a pillar near the portal).

The Portal is Closed

Once you enter this world, you cannot leave for some time, so stock up on supplies before your first visit. The portal is closed, and the only way to open it is to kill all five Fallen Guardians dwelling on the map: all five Ordeals contain Fallen. Once they are all dead, you may come and go as you please.

Swap-Meet of the Dead

Three ghoulies - Arthur, Leonard, and Julius - hold the three skull orbs that can lower the blue key within your reach, but they each want something from you. Arthur wants a baseball bat, Leonard wants a rivet gun, and Julius wants a lighter. If you haven't yet found all these weapons on Earth, go back and look for them.

The Five Ordeals

The portal is surrounded by rocky spires, the caves of which lead to isolated puzzle areas.

Chasm of Calamity. Several twisting, snaking paths jut high out of the sea of lava below. Flip three switches to raise the path to the giant skull-tree where Arthur awaits. A Fallen Guardian appears when you first reach the central rock platform, appearing above Arthur's head.

Slobberknocker Grove. Hordes of monsters teleport into this area, and later a few waves of ghosts which reanimate them. Kill the Fallen Guardian and the giant flying skulls to raise the stairs to the switch that lowers Leonard so you can talk to him (and reload your Water gun).

Donut of Death. A ring of rock encircles a pit of lava. Kill the fireguys and the Fallen Guardian that appears as you approach the Spook Bridge. The bridge comes to life if you go for the mystic urn on the central platform.

Skull Signs. Hovering over a sea of fire is an arrangement of floating blocks with skulls dangling beneath each one. Invisible bridges connect the skulls with their jaws intact; the skulls missing their jaws are decoys: approach them at your peril. The Fallen Guardian appears midway through your journey across the invisible bridges, so beware. At the end of the invisible maze is Julius.

Stairway to Heaven? Rock-jump around the plateau until you reach the top, where you will find Abdul. Talk to him to learn how to deal with the Necronomicon: collect the four Polyp Samples and use them to make the book whole again. Learning this secret summons the final Fallen Guardian.

The Sixth Ordeal

When you grab the blue key, you will teleport suddenly to a small arena in a sea of lava, and shortly after, several vampire bosses surround you. Kill them all to teleport back to the portal and escape with the blue key.

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
Tyson
Pacifist

The (absence of) data was last verified in its entirety on August 11, 2022.

Statistics

Map data

Things 461
Vertices 2197*
Linedefs 1887
Sidedefs 3458
Sectors 248
* The vertex count without the effect of node building is 1793.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links