MAP09: Mystery (Epic 2)

Epic 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Mystery is the ninth map of Epic 2. It was designed by Alexander S. (Eternal) and uses the music track "Mars Mining Facility" by Raphaël Gesqua, from Fade to Black. The par time defined in MAPINFO is 4:30.

Contents

WalkthroughEdit

Map of Mystery
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. At the northern reaches of the map you will find some rock pillars over lava. Fall into the lava and head southwest through the passage until you reach a megasphere. (sector 260)
  2. Open the red door and go north along the hall until a compartment to your left opens up. Press on the green torch then head back to the entrance of this area. Quickly enter the compartment to the north to get a megaarmor. (sector 342)
  3. Take the large set of steps up to the large lift platform on the east side of the map, but double-back down the steps and quickly head all the way down and to the southeast. This hidden passage contains an energy cell and a soul sphere. (sector 446)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:53.51 Tatsuya Ito (Tatsurd-cacocaco) 2013-06-23 e209-753.zip
NM 100S
UV -fast 8:51.51 Tatsuya Ito (Tatsurd-cacocaco) 2013-01-03 e2falmps.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 1, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing east. (thing 6)
  2. facing south-west. (thing 20)
  3. facing south-east. (thing 61)
  4. facing south. (thing 80)

StatisticsEdit

Map dataEdit

Things 416
Vertices 2603*
Linedefs 2758
Sidedefs 4004
Sectors 476
* The vertex count without the effect of node building is 2228.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit