Difference between revisions of "MAP09: Nuclear Research Base (Obituary)"
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− | {{map|slot=MAP09 | + | {{Obituary 01-11}} |
− | {{ | + | {{map|slot=MAP09}} |
− | '''MAP09: Nuclear Research Base''' is the ninth map of [[Obituary]]. It was designed by [[The Innocent Crew]] and uses the [[ music|music]] track " " | + | {{level stub}} |
+ | '''MAP09: Nuclear Research Base''' is the ninth map of [[Obituary]]. It was designed by [[The Innocent Crew]] and uses the [[ music|music]] track " ". | ||
== Walkthrough == | == Walkthrough == | ||
− | + | [[File:Obituary MAP09 map.png|thumb|300x300px|Map of Nuclear Research Base]] | |
− | [[File: |thumb| | ||
{{Map spots}} | {{Map spots}} | ||
Line 13: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # From screenshot #3, open a wall on your right. Enter the lift but don’t enter the nukage place, jump on your left for the [[backpack]]. | + | # From screenshot #3, open a wall on your right. Enter the lift but don’t enter the nukage place, jump on your left for the [[backpack]]. ('''sector 293''') |
− | # From here, open a wall for the [[plasma gun]]. | + | # From here, open a wall for the [[plasma gun]]. ('''sector 294''') |
− | # In the room with lonely bonuses in caches, open a cache for the [[radsuit]]. | + | # In the room with lonely bonuses in caches, open a cache for the [[radsuit]]. ('''sector 148''') |
− | # Between the two rooms with an [[arachnotron, open a wall for a room full of [[sergeant]]s, barrels, health and eight shotgun shells. | + | # Between the two rooms with an [[arachnotron]], open a wall for a room full of [[sergeant]]s, barrels, health and eight shotgun shells. ('''sector 182''') |
− | # In the left part of the level, you can see a room full of zombies. Open a wall and enter. Lots of goodies lie here. | + | # In the left part of the level, you can see a room full of zombies. Open a wall and enter. Lots of goodies lie here. ('''sector 241''') |
− | # On the ledge before the red key, you can open some walls. One of them gives a | + | # On the ledge before the red key, you can open some walls. One of them gives a radsuit] ('''sector 246''') |
− | # Another one gives the [[ | + | # Another one gives the [[megaarmor]]. ('''sector 248''') |
− | # From here, open the back wall, teleport and grab the [[ | + | # From here, open the back wall, teleport ('''sector 249''') and grab the [[BFG9000]] in the nukage. |
===Bugs=== | ===Bugs=== | ||
===Demo files=== | ===Demo files=== | ||
− | * | + | * |
== Areas / screenshots == | == Areas / screenshots == | ||
− | + | <gallery mode=nolines widths=160px> | |
− | <gallery> | ||
Obituary-map09-start.png|The start | Obituary-map09-start.png|The start | ||
Obituary-map09-computers.png|The [[super shotgun]] was here | Obituary-map09-computers.png|The [[super shotgun]] was here | ||
Line 73: | Line 72: | ||
== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains twelve spawn points: | ||
+ | # facing north. ('''thing 300''') | ||
+ | # facing south. ('''thing 301''') | ||
+ | # facing east. ('''thing 302''') | ||
+ | # facing south. ('''thing 303''') | ||
+ | # facing west. ('''thing 304''') | ||
+ | # facing west. ('''thing 305''') | ||
+ | # facing west. ('''thing 306''') | ||
+ | # facing west. ('''thing 307''') | ||
+ | # facing east. ('''thing 308''') | ||
+ | # facing east. ('''thing 309''') | ||
+ | # facing east. ('''thing 310''') | ||
+ | # facing north. ('''thing 311''') | ||
== Statistics == | == Statistics == | ||
Line 93: | Line 107: | ||
|- | |- | ||
![[Monster|Monsters]]!!1-2!!3!!4-5 | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
− | |||
− | |||
|- | |- | ||
|style="text-align: left;"|[[Shotgun guy]]||34||47||65 | |style="text-align: left;"|[[Shotgun guy]]||34||47||65 | ||
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|- | |- | ||
|style="text-align: left;"|[[Cacodemon]]||0||0||1 | |style="text-align: left;"|[[Cacodemon]]||0||0||1 | ||
− | |||
− | |||
|- | |- | ||
|style="text-align: left;"|[[Arachnotron]]||colspan="3"|2 | |style="text-align: left;"|[[Arachnotron]]||colspan="3"|2 | ||
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|- | |- | ||
|style="text-align: left;"|[[Arch-vile]]||0||0||1 | |style="text-align: left;"|[[Arch-vile]]||0||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Obituary#New monsters|Bazooka Man]]||24||26||34 | ||
+ | |- | ||
+ | |style="text-align: left;"|Harder Imp||0||0||1 | ||
|- | |- | ||
![[Weapon|Weapons]]!!1-2!!3!!4-5 | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
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|- | |- | ||
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|6 | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|6 | ||
− | |||
|} | |} | ||
{{col-break}} | {{col-break}} | ||
Line 190: | Line 203: | ||
|- | |- | ||
!Monsters!!1-2!!3!!4-5 | !Monsters!!1-2!!3!!4-5 | ||
− | |||
− | |||
|- | |- | ||
|style="text-align: left;"|Shotgun guy||42||55||73 | |style="text-align: left;"|Shotgun guy||42||55||73 | ||
Line 208: | Line 219: | ||
|- | |- | ||
|style="text-align: left;"|Cacodemon||0||0||1 | |style="text-align: left;"|Cacodemon||0||0||1 | ||
− | |||
− | |||
|- | |- | ||
|style="text-align: left;"|Arachnotron||colspan="3"|2 | |style="text-align: left;"|Arachnotron||colspan="3"|2 | ||
Line 216: | Line 225: | ||
|- | |- | ||
|style="text-align: left;"|Arch-vile||0||0||1 | |style="text-align: left;"|Arch-vile||0||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Bazooka Man||24||26||34 | ||
+ | |- | ||
+ | |style="text-align: left;"|Harder Imp||0||0||1 | ||
|- | |- | ||
!Weapons!!1-2!!3!!4-5 | !Weapons!!1-2!!3!!4-5 | ||
Line 284: | Line 297: | ||
|- | |- | ||
|style="text-align: left;"|Teleport landing||colspan="3"|6 | |style="text-align: left;"|Teleport landing||colspan="3"|6 | ||
− | |||
|} | |} | ||
{{col-end}} | {{col-end}} | ||
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== See also == | == See also == | ||
− | |||
* | * | ||
== Sources == | == Sources == | ||
− | |||
* | * | ||
== External links == | == External links == | ||
− | + | * {{dsda|id=708|title=Obituary demos}} | |
− | * | ||
− | |||
− | |||
[[Category:The Innocent Crew levels]] | [[Category:The Innocent Crew levels]] | ||
+ | [[Category:Levels with extra monsters in co-op]] |
Revision as of 13:19, 28 December 2019
Obituary maps 01-11 |
---|
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP09: Nuclear Research Base is the ninth map of Obituary. It was designed by The Innocent Crew and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- From screenshot #3, open a wall on your right. Enter the lift but don’t enter the nukage place, jump on your left for the backpack. (sector 293)
- From here, open a wall for the plasma gun. (sector 294)
- In the room with lonely bonuses in caches, open a cache for the radsuit. (sector 148)
- Between the two rooms with an arachnotron, open a wall for a room full of sergeants, barrels, health and eight shotgun shells. (sector 182)
- In the left part of the level, you can see a room full of zombies. Open a wall and enter. Lots of goodies lie here. (sector 241)
- On the ledge before the red key, you can open some walls. One of them gives a radsuit] (sector 246)
- Another one gives the megaarmor. (sector 248)
- From here, open the back wall, teleport (sector 249) and grab the BFG9000 in the nukage.
Bugs
Demo files
Areas / screenshots
The super shotgun was here
The BFG 9000
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains twelve spawn points:
- facing north. (thing 300)
- facing south. (thing 301)
- facing east. (thing 302)
- facing south. (thing 303)
- facing west. (thing 304)
- facing west. (thing 305)
- facing west. (thing 306)
- facing west. (thing 307)
- facing east. (thing 308)
- facing east. (thing 309)
- facing east. (thing 310)
- facing north. (thing 311)
Statistics
Map data
Things | 429 |
Vertices | 1271* |
Linedefs | 1526 |
Sidedefs | 2145 |
Sectors | 334 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Obituary demos (archived 🏛) at the Doomed Speed Demos Archive