MAP09: Rivets & Bolts (Community Chest 64)

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Community Chest 64 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Rivets & Bolts is the ninth map of Community Chest 64. It was designed by RileyXY1 and uses the music track "".

Walkthrough[edit]

Map of Rivets & Bolts
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southeastern quadrant, upon reaching the switch following the red corridor filled with mud, the computer panel behind the switch can be pressed to open several doors with health bonuses, stimpacks and lost souls. The walls next to the stimpacks can be opened to reveal another small corridor containing four more health bonuses, and pressing another wall here will lead to a megaarmor. (sector 489)
  2. Upon first reaching the outdoors around the base, in the southeast, you will spot a wall with a candle in front: press it to be teleported to another section of the base containing a soulsphere, a backpack, and a teleporter that returns to the outdoors entrance. (sector 25)
  3. Proceeding forward, after pressing the switch that releases the cacodemons in the outdoors area, one of the cacodemon holding pens can be reached from the same platform from which secret #1 was accessed. There, a medikit and box of shotgun shells can be found. (sector 249)
  4. Once you have arrived at the northernmost outdoors section, use the stairs on the right to get to the ledge where the Hell knights and barons of Hell spawn, and walk all the way to the opposite end. Press use on the platform you find to access it, and press a misaligned wall to obtain a BFG9000. (sector 483)
  5. See secret #4. (sector 523)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 222
Vertices 4047*
Linedefs 2612
Sidedefs 4377
Sectors 540
* The vertex count without the effect of node building is 2167.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]