MAP09: Saquasohuh (Sunlust)

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Sunlust maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Saquasohuh is the ninth map of Sunlust. It was designed by Daniel Jakobsson (dannebubinga), and uses the music track "Chasing Devrich" from Death Come 4.

Contents

WalkthroughEdit

Map of Saquasohuh
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the room in the northwestern corner of the map, the rising and lowering pillars will eventually reach ground level, giving access to a teleporter behind them which leads to a secret area. (sector 428)
  2. At the top of the stairs leading up from the previous room with the pillars, there is a caged-off area and then an area containing barrels with a teleporter to the south and access to the level's open central courtyard to the east. Go west from here into an alcove then turn around; a switch will be visible which opens a door to the east giving access to the caged-off area which contains the blue keycard. (sector 707)
  3. The blue keycard can then be used to open a gate in the southern part of the map leading to a secret with a blue armor. (sector 609)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:17 0xf00ba12 2017-04-28 sl09-117.zip
NM speed 02:04 0xf00ba12 2017-04-27 sl09n204.zip
UV max 05:18 j4rio 2017-02-03 sl09-518.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 02:44 KillerDog745 2016-11-17 sl09p244.zip

Last updated on 15 January, 2018.

Miscellaneous demosEdit

Style Time Player Date File Notes
.zip

DeathmatchEdit

StatisticsEdit

Map dataEdit

Things 814
Vertices 9018*
Linedefs 7911
Sidedefs 14121
Sectors 1158
* The vertex count without the effect of node building is 6767.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit