MAP09: Stronghold (TNT: Evilution)

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Template:TNT: Evilution 1-10

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Stronghold is the ninth map of TNT: Evilution. It was designed by Jimmy Sieben, with minor additions and touchups by Ty Halderman, and uses the music track "Sadistic". It is notable for having many enemies. This sheer number of monsters almost entirely consists of hitscan-employing troopers, sergeants and chaingunners, who will often take potshots at the player from balconies and through windows. Somewhat confined layout of the map also adds to its difficulty.

Strategy

Map of MAP09

Walkthrough

Secrets

  1. After getting the red key, you'll see a narrow hallway through a window to the right. Press the use key against the window to lower it, letting you access the hallway. There is a blur sphere at the opposite end.
  2. In the same room as the first red switch (at the west end of the map) is a wall with flashing blue lights. Lower the wall with the lights like a lift to be taken up to a secret cache.
  3. At the south end of the map is a long hallway with a series of silver doors you must open before getting a backpack on a pedestal at the end. When you pick up the backpack, several alcoves open in the hall behind you, releasing enemies. One of these alcoves has a triangle on its back wall; open it to access a secret area.
  4. At one end of secret #3 is a second triangle on the wall; it acts as a lift up to a secret-in-a-secret, at the end of which you'll find a berserk pack.
  5. At the north-northeast corner of the map is a room with a square sunken nukage pool. On the ledge in the southeast corner of the pool are two red lights visible in the walls. Open the wall between the lights to access a secret room
  6. See secret #5 (the door and room sectors are both tagged as secret).
  7. At the eastern end of the aforementioned nukage pool room is a silver alcove; step in to be taken down to a new area. In this green room, open the wall to the right (with yellow lights along the bottom) to activate another lift up to a secret area with two teleporters in it.
  8. Inside secret #7 is a sunken brown floor alongside an "L"-shaped computer terminal. Stepping onto it registers a secret.
  9. While still in secret #7, take the right-hand teleporter. It takes you to the raised area back in the green room.
  10. Return to secret #7 once more, and take the left-hand teleporter. It takes you to a secret corridor all the way back near the level's start.
  11. In the stairway leading up to the room containing the exit door, there is a wall with two blue triangles on it. Open it up to reach the last secret.

Screenshots

Statistics

Map data

Things 657
Vertices 1925
Linedefs 2214
Sidedefs 1613
Sectors 439

Things

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 49 80 97
Imps 51 74 86
Demons 1 1 1
Troopers 27 29 45
Chaingunners 16 42 68
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Stim packs 7 13 11
Medikits 17 9 7
Health bonuses 21 21 21
Armor bonuses 17 17 16
Green armors 1 1 1
Berserks 2 2 2
Invisibilities 1 1 1
Automaps 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Rocket launchers 1 1 1
Super shotguns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 6 5 4
Shells 10 9 7
Rockets 4 4 3
Rocket boxes 7 7 7
Ammo boxes 3 2 2
Shell boxes 4 3 2
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Red cards 1 1 1
Barrels ITYTD and HNTR HMP UV and NM
Exploding barrels 125 111 100

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 03:10 David "mr.twister" Ficenec 2003-12-18 ev09-310.zip
NM speed
UV max 06:28 Radek Pecka 2001-05-17 ev09-628.zip
NM100S
UV -fast 08:20 Tomas "DeDo" Kollar 2003-08-16 ef09-820.zip
UV -respawn
UV Tyson 34:30 Xit Vono 2001-10-19 et093430.zip
UV pacifist

External links