Difference between revisions of "MAP09: Terminus (Hadephobia)"

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===Secrets===
 
===Secrets===
 
# In the starting hall, the southwest pillar shows a pipe texture on its backside. Press it and be rewarded with a [[megaarmor]]. ('''sector 605''')
 
# In the starting hall, the southwest pillar shows a pipe texture on its backside. Press it and be rewarded with a [[megaarmor]]. ('''sector 605''')
# Once you got rid of the buffer next to the red door in the basement, follow the tunnel and climb to the top of the steep stairway. Put yourself in front of the angled corner. Look at the left bottom corner of the stairs and perform a well-aimed leap over the buffer. In the area behind, search the cave ends to find a [[plasma gun]] and an [[energy cell pack]]. ('''sector 416''')
+
# Once you got rid of the buffer next to the red door in the basement, follow the tunnel and climb to the top of the steep stairway. Put yourself in front of the angled corner. Look at the left bottom corner of the stairs and perform a well-aimed leap over the buffer. In the area behind ('''sector 416'''), search the cave ends to find a [[plasma gun]] and an [[energy cell pack]].
 
# After you passed the steep stairway mentioned above, enter the small room with four lamps in its corners. Press the panel to your left and grab the [[rocket launcher]] behind. ('''sector 392''')
 
# After you passed the steep stairway mentioned above, enter the small room with four lamps in its corners. Press the panel to your left and grab the [[rocket launcher]] behind. ('''sector 392''')
  

Latest revision as of 19:56, 3 August 2019

Hadephobia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP09: Terminus is the ninth map of Hadephobia. It was designed by Chris Bourke (purist) and uses the music track " ". The par time defined in the DEHACKED lump is 4:00.

Walkthrough[edit]

Map of Terminus
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting hall, the southwest pillar shows a pipe texture on its backside. Press it and be rewarded with a megaarmor. (sector 605)
  2. Once you got rid of the buffer next to the red door in the basement, follow the tunnel and climb to the top of the steep stairway. Put yourself in front of the angled corner. Look at the left bottom corner of the stairs and perform a well-aimed leap over the buffer. In the area behind (sector 416), search the cave ends to find a plasma gun and an energy cell pack.
  3. After you passed the steep stairway mentioned above, enter the small room with four lamps in its corners. Press the panel to your left and grab the rocket launcher behind. (sector 392)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 244
Vertices 3407*
Linedefs 3714
Sidedefs 6672
Sectors 696
* The vertex count without the effect of node building is 2843.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]