MAP09: The Bridge (Demonfear)
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Revision as of 14:02, 28 October 2018 by XymphBot (talk | contribs) (→Deathmatch: Automated edit - Add deathmatch spawns)
Demonfear maps |
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Escape Into Conflict |
Into Darkness
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City of Nightmares |
The Corruption |
The Realms of Hell |
The Heart |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: The Bridge is the ninth map of Demonfear. It was designed by Adam Windsor.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- At the leftmost room, open the wall in the northwest corner for a box of shotgun shells and a box of rockets (which is just one rocket on Ultra-Violence or higher). (sector 73)
- In the southwesternmost room, open the wall in the northwest corner for a teleporter leading to the tower outside. There is a box of shotgun shells here (which will be a box of ammo on Ultra-Violence or higher). (sector 85)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains nine spawn points:
- facing south-west. (thing 5)
- facing south. (thing 11)
- facing north. (thing 12)
- facing south. (thing 13)
- facing north. (thing 14)
- facing east. (thing 15)
- facing east. (thing 16)
- facing west. (thing 17)
- facing west. (thing 18)
Statistics
Map data
Things | 162 |
Vertices | 354* |
Linedefs | 439 |
Sidedefs | 636 |
Sectors | 101 |
Things
This level contains the following numbers of things per skill level:
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