MAP09: The Foxtrot (Doom Core)

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Revision as of 06:46, 16 January 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)


Doom Core maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: The Foxtrot is the ninth map of Doom Core. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Surf City Theme," from Battletoads, composed by David Wise and arranged for MIDI by The Jade Emperor.

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Walkthrough

Map of The Foxtrot
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. On the east side, at the intersection of three steps, use the terminal at the north wall on its left side. Open the nearby door and you will see a pillar with a rocket launcher lower. Grab it to register the secret. (sector 189)

In the 10th anniversary edition, more secrets were added:

  1. From the map start, head east, but do not kill the zombieman facing the terminals. Instead, head out the north door. The center of this room contains a linedef that lowers a terminal on the building on the other end of the little courtyard that the zombieman's room connects to. The monster's meanderings will lead it over the linedef eventually, so wait near the terminal; when it does, run onto it to be teleported to the pillar on the courtyard with a supercharge. (sector 160) If the zombieman dies, you'll have to lure another monster into the room with the linedef.
  2. North of the red key door, there is a long corridor with blue carpet that alternates tight corridors with wider sections. Step on the entrance of the second tight corridor, then immediately turn back and hurry south past the door. If you're fast enough, you'll find the terminal in front of the door lowered, so head onto it to be teleported to the pillar on the red key area and collect a megaarmor. (sector 31)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:24.31 Yousuf Anik 2016-03-17 co09-424.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing west. (thing 27)
  2. facing south. (thing 28)
  3. facing east. (thing 31)
  4. facing north. (thing 32)
  5. facing west. (thing 33)
  6. facing east. (thing 34)
  7. facing north. (thing 35)
  8. facing north. (thing 36)

Statistics

Map data

Things 415
Vertices 1973*
Linedefs 2028
Sidedefs 3295
Sectors 344
* The vertex count without the effect of node building is 1669.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links