MAP09: The Green Machine (The Green Machine)

The Green Machine maps

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: The Green Machine is the ninth map of The Green Machine. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "". The par time defined in MAPINFO is 4:00.

Contents

WalkthroughEdit

Map of The Green Machine
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Leave the starting room to see a rock with a BFG9000 in front of you. You can climb the rock from the backside to reach it. (sector 16)
  2. In the building next to the starting room, use the lift switch, then as it rises, jump to the crate to the west. Maneuver across the crates until you get to the megasphere on the east side. (sector 62)
  3. In the building at the east side of the map, use the large lift to go up, then jump south to the energy cell pack. (sector 200)
  4. Enter the building southwest of the starting room, then use the switch at the east side. Afterwards, head to the building south of it, and in the room with the crates, the westernmost stack has an invulnerability at the top. Use the brown side of the crate to lower the invulnerability. (sector 513)
  5. In the southernmost hallway, press on the southwest wall where the dead marine is to find a cave with rockets, boxes of shotgun shells, boxes of rockets, and a super shield. (sector 581)
  6. Before you get to the lift that has the blue key, open a door at the east side to a room with crates. Maneuver through them to find energy cell packs. (sector 689)
  7. Before you get to the lift that has the blue key, open a computer panel at the west wall in the hallway to find a secret room with health bonuses and backpacks. (sector 693)
  8. In Secret #7, go to the northernmost pillar and use the north side that has the electricity symbol to lower a Doomsphere. (sector 695)
  9. In the northwest building, after using the blue key switch, go to the pad with armor bonuses around it and open the north wall to find a blur artifact. (sector 853)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 01:44 Andrea Rovenski (Cyberdemon531) 2015-10-24 gm09-144.zip
NM speed
UV max 07:55 FreakGlitcha 2023-08-16 Green_Machine.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 31, 2023.

StatisticsEdit

Map dataEdit

Things 977
Vertices 4789*
Linedefs 4309
Sidedefs 6735
Sectors 910
* The vertex count without the effect of node building is 3604.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit