Difference between revisions of "MAP09: The Killing Fields (50 Shades of Graytall)"

From DoomWiki.org

[checked revision][checked revision]
m (Automated edit - Add navbox, strip preamble)
m (hey it's me!)
Line 1: Line 1:
 
{{map|slot=MAP09|name=Killing Fields (50 Shades of Graytall)}}
 
{{map|slot=MAP09|name=Killing Fields (50 Shades of Graytall)}}
 
{{50shades 1-11}}
 
{{50shades 1-11}}
'''MAP09: The Killing Fields''' is the ninth map of [[50 Shades of Graytall]]. It was designed by [[ ]] and uses the [[music]] track " ".
+
'''MAP09: The Killing Fields''' is the ninth map of [[50 Shades of Graytall]]. It was designed by [[Josh Sealy (Joshy)]] and uses the [[music]] track "Blood Rush," from the [[Plutonia MIDI Pack]], composed by Eris Falling.
 
{{Level stub}}
 
{{Level stub}}
  
Line 249: Line 249:
 
*  
 
*  
  
[[Category:**** levels]]
+
[[Category:Josh Sealy levels]]

Revision as of 13:11, 7 December 2016

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
50 Shades of Graytall maps 01-11

(01 - 11)
12 13 14 15 16 17 18

MAP09: The Killing Fields is the ninth map of 50 Shades of Graytall. It was designed by Josh Sealy (Joshy) and uses the music track "Blood Rush," from the Plutonia MIDI Pack, composed by Eris Falling.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

[[File: |thumb|300x300px|Map of The Killing Fields]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 806
Vertices 2740*
Linedefs 2742
Sidedefs 4808
Sectors 418
* The vertex count without the effect of node building is 2185.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links