Difference between revisions of "MAP09: The Killing Fields (50 Shades of Graytall)"
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{{50shades 1-11}} | {{50shades 1-11}} | ||
{{map|slot=MAP09|name=Killing Fields (50 Shades of Graytall)}} | {{map|slot=MAP09|name=Killing Fields (50 Shades of Graytall)}} | ||
− | '''MAP09: The Killing Fields''' is the ninth map of [[50 Shades of Graytall]]. It was designed by [[Josh Sealy (Joshy)]] and uses the [[music]] track "Blood Rush," from the [[Plutonia MIDI Pack]], composed by [[Tristan Clark | + | '''MAP09: The Killing Fields''' is the ninth map of [[50 Shades of Graytall]]. It was designed by [[Josh Sealy (Joshy)]] and uses the [[music]] track "Blood Rush," from the [[Plutonia MIDI Pack]], composed by [[Tristan Clark]]. |
{{Level stub}} | {{Level stub}} | ||
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== Speedrunning == | == Speedrunning == | ||
+ | As this level does not contain official secrets, the [[NM 100S]] category is redundant. | ||
===Routes and tricks=== | ===Routes and tricks=== | ||
− | === Current records === | + | ===Current records=== |
− | The records for the map at the [ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | !Run | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
− | |[[UV speed]]|| | + | |[[UV speed]]||0:12.71||[[Aleksey Kamenev (4shockblast)]]||2016-04-30||{{dsda2ftp|50shades/4542/50s09-012.zip|50s09-012.zip}}|| |
|- | |- | ||
|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| | + | |[[UV max]]||2:57.80||[[Ancalagon]]||2015-09-23||{{dsda2ftp|50shades/4541/50s09-257.zip|50s09-257.zip}}|| |
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|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
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|[[UV Tyson]]|| || || || || | |[[UV Tyson]]|| || || || || | ||
|- | |- | ||
− | |[[UV pacifist]]|| || || || || | + | |[[UV pacifist]]||1:43.89||{{dsda2user|id=billa|title=Billa|linkonly=1}}||2021-09-16||{{dsda2ftp|50shades/55509/50s09p143.zip|50s09p143.zip}}|| |
|} | |} | ||
− | '' | + | ''The data was last verified in its entirety on April 3, 2022.'' |
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== Statistics == | == Statistics == | ||
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{{col-begin}} | {{col-begin}} | ||
− | {{col-break | + | {{col-break}} |
{| {{prettytable|style=text-align: center;}} | {| {{prettytable|style=text-align: center;}} | ||
!colspan="4"|Single-player | !colspan="4"|Single-player | ||
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|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|11 | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|11 | ||
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|} | |} | ||
{{col-end}} | {{col-end}} | ||
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== External links == | == External links == | ||
− | * {{ | + | * {{dsda2|wad=50shades|title=50 Shades of Graytall demos}} |
[[Category:Josh Sealy levels]] | [[Category:Josh Sealy levels]] |
Revision as of 11:49, 3 April 2022
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: The Killing Fields is the ninth map of 50 Shades of Graytall. It was designed by Josh Sealy (Joshy) and uses the music track "Blood Rush," from the Plutonia MIDI Pack, composed by Tristan Clark.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:12.71 | Aleksey Kamenev (4shockblast) | 2016-04-30 | 50s09-012.zip | |
NM speed | |||||
UV max | 2:57.80 | Ancalagon | 2015-09-23 | 50s09-257.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 1:43.89 | Billa | 2021-09-16 | 50s09p143.zip |
The data was last verified in its entirety on April 3, 2022.
Statistics
Map data
Things | 806 |
Vertices | 2740* |
Linedefs | 2742 |
Sidedefs | 4808 |
Sectors | 418 |
Things
This level contains the following numbers of things per skill level:
|