Difference between revisions of "MAP09: The Killing Fields (50 Shades of Graytall)"

From DoomWiki.org

[checked revision][checked revision]
m (Current records: Link fix)
(Speedrunning: Automated edit - Update DSDA map records)
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{50shades 1-11}}
 
{{50shades 1-11}}
 
{{map|slot=MAP09|name=Killing Fields (50 Shades of Graytall)}}
 
{{map|slot=MAP09|name=Killing Fields (50 Shades of Graytall)}}
'''MAP09: The Killing Fields''' is the ninth map of [[50 Shades of Graytall]]. It was designed by [[Josh Sealy (Joshy)]] and uses the [[music]] track "Blood Rush," from the [[Plutonia MIDI Pack]], composed by [[Tristan Clark (Eris Falling)]].
+
'''MAP09: The Killing Fields''' is the ninth map of [[50 Shades of Graytall]]. It was designed by [[Josh Sealy (Joshy)]] and uses the [[music]] track "Blood Rush," from the [[Plutonia MIDI Pack]], composed by [[Tristan Clark]].
 
{{Level stub}}
 
{{Level stub}}
  
Line 26: Line 26:
  
 
== Speedrunning ==
 
== Speedrunning ==
 +
As this level does not contain official secrets, the [[NM 100S]] category is redundant.
 
===Routes and tricks===
 
===Routes and tricks===
  
=== Current records ===
+
===Current records===
The records for the map at the [http://doomedsda.us Doomed Speed Demos Archive] are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Run||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]||00:12||[[Aleksey Kamenev (4shockblast)]]||2016-05-01||{{dsdaftp|2698/2/50s09-012.zip|50s09-012.zip}}||
+
|[[UV speed]]||0:12.71||[[Aleksey Kamenev (4shockblast)]]||2016-04-30||{{dsda2ftp|50shades/4542/50s09-012.zip|50s09-012.zip}}||
 
|-
 
|-
 
|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]||02:57||[[Ancalagon]]||2015-09-23||{{dsdaftp|2698/1/50s09-257.zip|50s09-257.zip}}||
+
|[[UV max]]||2:57.80||[[Ancalagon]]||2015-09-23||{{dsda2ftp|50shades/4541/50s09-257.zip|50s09-257.zip}}||
|-
 
|[[NM100S]]|| || || || ||
 
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
Line 48: Line 47:
 
|[[UV Tyson]]|| || || || ||
 
|[[UV Tyson]]|| || || || ||
 
|-
 
|-
|[[UV pacifist]]|| || || || ||
+
|[[UV pacifist]]||1:43.89||{{dsda2user|id=billa|title=Billa|linkonly=1}}||2021-09-16||{{dsda2ftp|50shades/55509/50s09p143.zip|50s09p143.zip}}||
 
|}
 
|}
  
''Last updated on 14 January, 2018.
+
''The data was last verified in its entirety on April 3, 2022.''
 
 
===Miscellaneous demos===
 
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
 
 
== Deathmatch ==
 
  
 
== Statistics ==
 
== Statistics ==
Line 76: Line 66:
  
 
{{col-begin}}
 
{{col-begin}}
{{col-break|width=33%}}
+
{{col-break}}
 
{| {{prettytable|style=text-align: center;}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Single-player
 
!colspan="4"|Single-player
Line 153: Line 143:
 
|-
 
|-
 
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|11
 
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|11
|}
 
{{col-break}}
 
{| {{prettytable|style=text-align: center;}}
 
!colspan="4"|Multiplayer
 
|-
 
!Monsters!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Heavy weapon dude||colspan="3"|16
 
|-
 
|style="text-align: left;"|Imp||colspan="3"|301
 
|-
 
|style="text-align: left;"|Demon||colspan="3"|23
 
|-
 
|style="text-align: left;"|Spectre||colspan="3"|20
 
|-
 
|style="text-align: left;"|Revenant||colspan="3"|105
 
|-
 
|style="text-align: left;"|Cacodemon||colspan="3"|26
 
|-
 
|style="text-align: left;"|Pain elemental||colspan="3"|14
 
|-
 
|style="text-align: left;"|Baron of Hell||colspan="3"|7
 
|-
 
|style="text-align: left;"|Arachnotron||colspan="3"|2
 
|-
 
|style="text-align: left;"|Mancubus||colspan="3"|17
 
|-
 
|style="text-align: left;"|Arch-vile||colspan="3"|11
 
|-
 
|style="text-align: left;"|Cyberdemon||colspan="3"|4
 
|-
 
!Weapons!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Shotgun||colspan="3"|1
 
|-
 
|style="text-align: left;"|Super shotgun||colspan="3"|1
 
|-
 
|style="text-align: left;"|Chaingun||colspan="3"|1
 
|-
 
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 
|-
 
|style="text-align: left;"|Plasma gun||colspan="3"|1
 
|-
 
|style="text-align: left;"|BFG9000||colspan="3"|1
 
|-
 
!Ammunition!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Box of bullets||colspan="3"|2
 
|-
 
|style="text-align: left;"|Box of shotgun shells||colspan="3"|9
 
|-
 
|style="text-align: left;"|Box of rockets||colspan="3"|72
 
|-
 
|style="text-align: left;"|Energy cell pack||colspan="3"|26
 
|-
 
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Medikit||colspan="3"|14
 
|-
 
!Items!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Supercharge||colspan="3"|5
 
|-
 
|style="text-align: left;"|Megasphere||colspan="3"|3
 
|-
 
|style="text-align: left;"|Backpack||colspan="3"|1
 
|-
 
!Keys!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Blue skull key||colspan="3"|1
 
|-
 
|style="text-align: left;"|Red skull key||colspan="3"|1
 
|-
 
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|style="text-align: left;"|Exploding barrel||colspan="3"|6
 
|-
 
|style="text-align: left;"|Teleport landing||colspan="3"|11
 
 
|}
 
|}
 
{{col-end}}
 
{{col-end}}
Line 247: Line 159:
  
 
== External links ==
 
== External links ==
* {{dsda|id=2698|title=50 Shades of Graytall demos}}
+
* {{dsda2|wad=50shades|title=50 Shades of Graytall demos}}
  
 
[[Category:Josh Sealy levels]]
 
[[Category:Josh Sealy levels]]

Revision as of 11:49, 3 April 2022

50 Shades of Graytall maps 01-11

(01 - 11)
12 13 14 15 16 17 18

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: The Killing Fields is the ninth map of 50 Shades of Graytall. It was designed by Josh Sealy (Joshy) and uses the music track "Blood Rush," from the Plutonia MIDI Pack, composed by Tristan Clark.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of The Killing Fields
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:12.71 Aleksey Kamenev (4shockblast) 2016-04-30 50s09-012.zip
NM speed
UV max 2:57.80 Ancalagon 2015-09-23 50s09-257.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:43.89 Billa 2021-09-16 50s09p143.zip

The data was last verified in its entirety on April 3, 2022.

Statistics

Map data

Things 806
Vertices 2740*
Linedefs 2742
Sidedefs 4808
Sectors 418
* The vertex count without the effect of node building is 2185.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links