MAP09: The Last Resort (DBP37: AUGER;ZENITH)
DBP37: AUGER;ZENITH maps 01-11 |
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This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: The Last Resort is the ninth map of DBP37: AUGER;ZENITH. It was designed by Washing Machine Enthusiasts and uses a MIDI rendition of the music track "CORE" from Undertale. The par time defined in MAPINFO is 1:40.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- When you enter the main dance floor room, you'll see an elevated DJ's room with a revenant on it. To access this secret area, look for two geishas next to a wall in the room with the red key. Interact with the wall right between them to open a passage. (sector 16)
- Right before you reach secret #1, there's a geisha standing by a curtain you must walk through to proceed. Directly south of the curtain, interact with a cracked texture on the eastern wall to open a secret chamber with a supercharge and enemies. (sector 128)
- In the bathroom you need to get the red key to access, a wall texture right next to the entrance door is a bit off. Interact with it to reveal a radsuit. (sector 292)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:41.20 | BFGandorf | 2023-09-02 | dbp3709p4120.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 2:39.63 | Neil Kloster | 2023-12-23 | dbp3709m239.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:41.20 | BFGandorf | 2023-09-02 | dbp3709p4120.zip | |
NoMo | 0:33.40 | NuruTheDoomer | 2022-05-05 | dbp3709o-33.zip |
The data was last verified in its entirety on March 8, 2024.
DeathmatchEdit
Player spawnsEdit
This level contains five spawn points:
- facing south. (thing 141)
- facing north. (thing 219)
- facing east. (thing 220)
- facing west. (thing 221)
- facing west. (thing 222)
StatisticsEdit
Map dataEdit
Things | 260 |
Vertices | 1888* |
Linedefs | 2215 |
Sidedefs | 3831 |
Sectors | 367 |
ThingsEdit
This level contains the following numbers of things per skill level:
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