MAP09: The Last Resort (DBP37: AUGER;ZENITH)

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Revision as of 04:10, 1 June 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


DBP37: AUGER;ZENITH maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20 21 22

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: The Last Resort is the ninth map of DBP37: AUGER;ZENITH. It was designed by Washing Machine Enthusiasts and uses the music track "CORE" from Undertale. The par time defined in MAPINFO is 1:40.

Walkthrough

Map of The Last Resort
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. When you enter the main dance floor room, you'll see an elevated DJ's room with a revenant on it. To access this secret area, look for two geishas next to a wall in the room with the red key. Interact with the wall right between them to open a passage. (sector 16)
  2. Right before you reach secret #1, there's a geisha standing by a curtain you must walk through to proceed. Directly south of the curtain, interact with a cracked texture on the eastern wall to open a secret chamber with a supercharge and enemies. (sector 128)
  3. In the bathroom you need to get the red key to access, a wall texture right next to the entrance door is a bit off. Interact with it to reveal a radsuit. (sector 292)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:43.43 Luleta 2022-02-14 dbp3709p043.zip Cross-listed from Pacifist
NM speed
UV max 3:43.29 Pseudonaut 2022-01-20 dbp3709-343.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:43.43 Luleta 2022-02-14 dbp3709p043.zip
NoMo 0:33.40 TheMalayDoomer 2022-05-05 dbp3709o-33.zip

The data was last verified in its entirety on June 1, 2022.

Deathmatch

Player spawns

This level contains five spawn points:

  1. facing south. (thing 141)
  2. facing north. (thing 219)
  3. facing east. (thing 220)
  4. facing west. (thing 221)
  5. facing west. (thing 222)

Statistics

Map data

Things 260
Vertices 1888*
Linedefs 2215
Sidedefs 3831
Sectors 367
* The vertex count without the effect of node building is 1621.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links