Difference between revisions of "MAP09: Valley of the Queen (Scythe 2)"

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{{Scythe 2 1-10}}
 
{{Scythe 2 1-10}}
{{map|slot=MAP09}}
+
{{map|slot=MAP09|name=Valley of the Queen (Scythe 2)}}
  
'''MAP09: Valley of the Queen''' is the ninth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[ music|music]] track “ ”.
+
'''MAP09: Valley of the Queen''' is the ninth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the music track EGYP3.MID from ''[[Hexen II]]''.
  
 +
[[Image:Scythe2 MAP09 map.png|thumb|right|300px|Map of MAP09]]
 
==Strategy==
 
==Strategy==
 
[[Image: |thumb|300px|Map of **]] <br clear="left"/>
 
 
  
 
===Walkthrough===
 
===Walkthrough===
[[Image:Scythe2-map09-ensemble.png|thumb|300px|MAP09, plenty of monsters invading Egypt… is it serious?]]
 
  
 
===Secrets===
 
===Secrets===
 
+
#'''(Sector 45)'''
#  
+
#'''(Sector 140)'''
#
 
  
 
==Speedrunning==
 
==Speedrunning==
 +
*{{dsda|Scythe 2 (2nd release)|1128}}
  
 
===Routes and tricks===
 
===Routes and tricks===
  
===Records===
+
==Areas and screenshots==
 
+
<gallery widths="200px" heights="150px">
The [[Compet-N]] records for the map are:
+
Image:Scythe2-map09-ensemble.png|Plenty of monsters invading Egypt… is it serious?
 
+
</gallery>
{| {{prettytable}}
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[NM speed]]|| || || || ||
 
|-
 
|[[UV max]]|| || || || ||
 
|-
 
|[[NM100S]]|| || || || ||
 
|-
 
|[[UV -fast]]|| || || || ||
 
|-
 
|[[UV -respawn]]|| || || || ||
 
|-
 
|[[UV Tyson]]|| || || || ||
 
|-
 
|[[UV pacifist]]|| || || || ||
 
|}
 
 
 
==Statistics==
 
  
 +
== Statistics ==
 
===Map data===
 
===Map data===
 
 
{| {{prettytable}}
 
{| {{prettytable}}
|[[Things]]||
+
|[[Things]]||321
 
|-
 
|-
|[[Vertices]]||
+
|[[Vertices]]||2411
 
|-
 
|-
|[[Linedefs]]||
+
|[[Linedefs]]||2079
 
|-
 
|-
|[[Sidedefs]]||
+
|[[Sidedefs]]||3657
 
|-
 
|-
|[[Sectors]]||
+
|[[Sectors]]||231
 
|}
 
|}
  
 
===Things===
 
===Things===
 
+
This level contains the following numbers of things per [[skill level]]:
 
{| {{prettytable}}
 
{| {{prettytable}}
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
![[Monsters]]||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
|-
 
|-
|[[Arachnotron]]s|| || ||  
+
|[[Trooper]]s||8||11||11
 
|-
 
|-
|[[Arch-Vile]]s|| || ||  
+
|[[Sergeant]]s||2||2||2
 
|-
 
|-
|[[Baron of Hell|Barons of Hell]]|| || ||  
+
|[[Chaingunner]]s||0||0||2
 
|-
 
|-
|[[Cacodemon]]s|| || ||  
+
|[[Imp]]s||116||119||121
 
|-
 
|-
|[[Chaingunner]]s|| || ||  
+
|[[Demon]]s||0||28||28
 
|-
 
|-
|[[Commander Keen]]s|| || ||  
+
|[[Spectre]]s||0||1||1
 
|-
 
|-
|[[Cyberdemon]]s|| || ||  
+
|[[Hell knight]]s||2||4||18
 
|-
 
|-
|[[Demon]]s|| || ||  
+
|[[Revenant]]s||1||3||12
 
|-
 
|-
|[[Hell Knight]]s|| || ||  
+
|[[Arachnotron]]s||1||2||2
 
|-
 
|-
|[[Icon of Sin]]|| || ||  
+
|[[Pain elemental]]s||1||1||1
 
|-
 
|-
|[[Imp]]s|| || ||  
+
|[[Mancubus|Mancubi]]||0||1||1
 
|-
 
|-
|[[Lost Soul]]s|| || ||  
+
|[[Arch-vile]]s||0||1||1
 
|-
 
|-
|[[Mancubus|Mancubi]]|| || ||  
+
|[[Baron of hell|Barons of hell]]||1||1||1
 
|-
 
|-
|[[Pain Elemental]]s|| || ||  
+
![[Items|Powerups]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Revenant]]s|| || ||  
+
|[[Stimpack]]s||6||6||6
 
|-
 
|-
|[[Sergeant]]s|| || ||  
+
|[[Medikit]]s||6||6||6
 
|-
 
|-
|[[Spectre]]s|| || ||  
+
|[[Soul sphere]]s||1||1||1
 
|-
 
|-
|[[Spider Mastermind]]s|| || ||  
+
|[[Security armor]]s||0||0||1
 
|-
 
|-
|[[Trooper]]s|| || ||  
+
|[[Combat armor]]s||1||1||1
 
|-
 
|-
|[[Wolfenstein SS]]|| || ||  
+
|[[Berserk pack]]s||1||1||1
 
|-
 
|-
!Powerups||ITYTD and HNTR||HMP||UV and NM
+
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Spiritual armor|Armor bonuses]]|| || ||  
+
|[[Shotgun]]s||0||0||1
 
|-
 
|-
|[[Backpack]]s|| || ||  
+
|[[Super shotgun]]s||1||1||1
 
|-
 
|-
|[[Berserk pack]]s|| || ||  
+
|[[Chaingun]]s||1||1||1
 
|-
 
|-
|[[Blue armor]]s|| || ||  
+
|[[Rocket launcher]]s||1||1||1
 
|-
 
|-
|[[Computer map]]s|| || ||  
+
|[[Plasma rifle]]s||1||1||1
 
|-
 
|-
|[[Green armor]]s|| || ||  
+
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|-
|[[Health potion|Health bonuses]]|| || ||  
+
|[[Backpack]]s||1||1||1
 
|-
 
|-
|[[Blur artifact|Invisibilities]]|| || ||  
+
|[[Clip]]s||1||1||1
 
|-
 
|-
|[[Invulnerability|Invulnerabilities]]|| || ||  
+
|[[Box of bullets|Bullet boxes]]||3||3||3
 
|-
 
|-
|[[Light amplification visor|Light goggles]]|| || ||  
+
|[[Box of shotgun shells|Shell boxes]]||5||5||6
 
|-
 
|-
|[[Medikit]]s|| || ||  
+
|[[Rocket]]s||4||4||4
 
|-
 
|-
|[[Megasphere]]s|| || ||  
+
|[[Box of rockets|Rocket boxes]]||11||11||11
 
|-
 
|-
|[[Radiation suit]]s|| || ||  
+
|[[Energy cell pack|Bulk cells]]||2||2||2
 
|-
 
|-
|[[Soul Sphere]]s|| || ||
+
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
|-
 
|[[Stimpack]]s|| || ||
 
|-
 
!Weapons||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Chainsaw]]s|| || ||
 
|-
 
|[[Shotgun]]s|| || ||
 
|-
 
|[[Super shotgun]]s|| || ||
 
|-
 
|[[Chaingun]]s|| || ||
 
|-
 
|[[Rocket launcher]]s|| || ||
 
|-
 
|[[Plasma rifle]]s|| || ||
 
|-
 
|[[BFG 9000]]s|| || ||
 
|-
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Ammo clip]]s|| || ||
 
|-
 
|[[Box of ammo|Bullet boxes]]|| || ||
 
|-
 
|[[Shell]]s|| || ||
 
|-
 
|[[Box of shells|Shell boxes]]|| || ||
 
|-
 
|[[Rocket]]s|| || ||
 
|-
 
|[[Box of rockets|Rocket boxes]]|| || ||
 
|-
 
|[[Energy cell]]s|| || ||
 
|-
 
|[[Bulk cell]]s|| || ||
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Blue keycard|Blue cards]]|| || ||
 
|-
 
|[[Blue skull key|Blue skulls]]|| || ||
 
|-
 
|[[Red keycard|Red cards]]|| || ||
 
|-
 
|[[Red skull key|Red skulls]]|| || ||
 
|-
 
|[[Yellow keycard|Yellow cards]]|| || ||
 
|-
 
|[[Yellow skull key|Yellow skulls]]|| || ||
 
 
|-
 
|-
 
|}
 
|}
  
 
==Trivia==
 
==Trivia==
 
  
 
==See also==
 
==See also==
 
*
 
  
 
==External links==
 
==External links==
  
[[Category:Levels by name|Valley of the Queen (Scythe 2)]]
+
[[Category:Erik Alm levels]]

Revision as of 21:18, 2 January 2013

Template:Scythe 2 1-10

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Valley of the Queen is the ninth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track EGYP3.MID from Hexen II.

Map of MAP09

Strategy

Walkthrough

Secrets

  1. (Sector 45)
  2. (Sector 140)

Speedrunning

Routes and tricks

Areas and screenshots

Statistics

Map data

Things 321
Vertices 2411
Linedefs 2079
Sidedefs 3657
Sectors 231

Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Troopers 8 11 11
Sergeants 2 2 2
Chaingunners 0 0 2
Imps 116 119 121
Demons 0 28 28
Spectres 0 1 1
Hell knights 2 4 18
Revenants 1 3 12
Arachnotrons 1 2 2
Pain elementals 1 1 1
Mancubi 0 1 1
Arch-viles 0 1 1
Barons of hell 1 1 1
Powerups ITYTD and HNTR HMP UV and NM
Stimpacks 6 6 6
Medikits 6 6 6
Soul spheres 1 1 1
Security armors 0 0 1
Combat armors 1 1 1
Berserk packs 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 0 0 1
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma rifles 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Clips 1 1 1
Bullet boxes 3 3 3
Shell boxes 5 5 6
Rockets 4 4 4
Rocket boxes 11 11 11
Bulk cells 2 2 2
Keys ITYTD and HNTR HMP UV and NM

Trivia

See also

External links