MAP10: Analyzing the Cause (NOVA II)
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NOVA II: New Dawn maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: Analyzing the Cause is the tenth map of NOVA II. It was designed by Chris Harriman (Impboy) and KevinHEZ, the latter of whom also composed the level's music track, "Suffer Enough."
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Enter the long corridor going southeast and when you reach the bend, open the damaged wall to find a passage of health bonuses leading up to a backpack. (sector 416)
- Take the lift near the start up and go southeast towards the dead marine. Press on the wall next to the corpse to get a soul sphere. (sector 811)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains seven spawn points:
- facing south-east. (thing 422)
- facing south-west. (thing 423)
- facing west. (thing 424)
- facing north. (thing 425)
- facing north-west. (thing 426)
- facing north-west. (thing 427)
- facing north. (thing 428)
Statistics
Map data
Things | 438 |
Vertices | 5916* |
Linedefs | 5989 |
Sidedefs | 9609 |
Sectors | 929 |
Things
This level contains the following numbers of things per skill level:
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