Difference between revisions of "MAP10: Arrival (Arrival)"

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{{Arrival levels}}
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{{map|slot=MAP10}}
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{{Level stub}}
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'''MAP10: Arrival''' is the tenth and final map of [[Arrival]]. It was designed by [[Walker Wright (Pavera)]] and uses the [[Adding custom music|music]] track "Verdant Sunset" by [[Brayden Hart (AD_79)]].
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== Walkthrough ==
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[[File:Arrival MAP10 map.png|thumb|300x300px|Map of Arrival]]
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{{Map spots}}
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===Essentials===
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===Other points of interest===
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===Secrets===
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There are no official secrets on this map.
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===Bugs===
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===Demo files===
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*
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== Areas / screenshots ==
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<gallery mode=nolines widths=160px>
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|
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</gallery>
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== Speedrunning ==
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As this level does not contain official secrets, the [[NM 100S]] category is redundant.
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===Routes and tricks===
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===Current records===
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The records for the map at the [[Doom Speed Demo Archive]] are:
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{| {{prettytable}}
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! Run !! Time !! Player !! Date !! File !! Notes
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|-
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|[[UV speed]]|| || || || ||
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|-
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|[[NM speed]]|| || || || ||
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|-
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|[[UV max]]|| || || || ||
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|-
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|[[UV -fast]]|| || || || ||
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|-
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|[[UV -respawn]]|| || || || ||
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|-
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|[[UV Tyson]]|| || || || ||
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|-
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|[[UV pacifist]]|| || || || ||
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|}
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''The (absence of) data was last verified in its entirety on February 21, 2022.''
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== Statistics ==
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===Map data===
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{{mapdata|
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  things=94|
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  vertexes=920|
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  linedefs=870|
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  sidedefs=1493|
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  sectors=69|
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  vertexbefore=796}}
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===Things===
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
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{{col-begin}}
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{{col-break|width=33%}}
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{| {{prettytable|style=text-align: center;}}
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!colspan="4"|Single-player
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|-
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![[Item#Doom games|Items]]!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|[[Supercharge]]||colspan="3"|1
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|-
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!Miscellaneous!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|2
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|}
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{{col-break}}
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{| {{prettytable|style=text-align: center;}}
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!colspan="4"|Multiplayer
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|-
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!Items!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|Supercharge||colspan="3"|1
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|-
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!Miscellaneous!!1-2!!3!!4-5
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|-
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|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
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|-
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|style="text-align: left;"|Teleport landing||colspan="3"|2
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|}
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{{col-end}}
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== Technical information ==
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== Inspiration and development ==
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== Trivia ==
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== See also ==
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*
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== Sources ==
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*
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== External links ==
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*
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[[Category:Walker Wright levels]]

Revision as of 23:15, 30 August 2022

Arrival maps

Day 1:

Day 2:

Day XX:

Until the end of time:

  • MAP10: Arrival

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP10: Arrival is the tenth and final map of Arrival. It was designed by Walker Wright (Pavera) and uses the music track "Verdant Sunset" by Brayden Hart (AD_79).

Walkthrough

Map of Arrival
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics

Map data

Things 94
Vertices 920*
Linedefs 870
Sidedefs 1493
Sectors 69
* The vertex count without the effect of node building is 796.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links