MAP10: Bloodbath (Plutonia: Revisited Community Project)

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Revision as of 09:21, 10 February 2015 by RebmoZ (talk | contribs) (Secrets: Added secrets/Things: Added table)


Template:PRCP 1-10

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: Bloodbath is the tenth level of Plutonia: Revisited Community Project. It was designed by JC and uses the music track "Symbiotic" by John Weekley (PRIMEVAL), a rearrangement of Doom II's "Adrian's Asleep" by Robert Prince.

Walkthrough

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets that count towards the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. As you leave the first hallway and enter the first walkway across the blue bars blocking the yellow skull key, drop down to the west into the blood pool. Walt trough the blood fall in the south to be teleported to a nearby platform (sector 134) with each three bullet boxes, shell boxes, rocket boxes, bulk cells and medikits as well as one green armor and one invulnerability.
  2. From the aforementioned walkway, drop down to the east into the blood pool. Strictly go north and shoot the barrels. Walk through the fake wall right of the barred blood fall. Lower the lift and ride it up to access the balcony (sector 55) with a blue armor on it.
  3. Behind the yellow door, in the south of the red skull key, east of the computer map and west of the plasma gun, push the slightly misaligned part of the wall to lower a lift. Ride it up and follow the walkway. There is a hideout (sector 100) containing a soul sphere at the top of the curved stairs.

Bugs

  • The music will not play on this level. (See technical information below)
  • The Hall of Mirrors effect occurs in the first hallway and at the end of the level.

Demo files

Areas / Screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:15 Looper 2011-10-06 pv10p015.zip
NM speed
UV max 03:20 Zahid 2012-06-08 pv10-320.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 00:15 Looper 2011-10-06 pv10p015.zip

Last updated on June 15, 2013.

Miscellaneous Demos

Run Time Player Date File Notes
UV speed TAS 00:19 Hock 2011-10-05 pv10x019.zip

Last updated on June 15, 2013. '

Deathmatch

Statistics

Map data

Things 0
Vertices 0
Linedefs 0
Sidedefs 0
Sectors 0

Things

The level contains the following number of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 18 15 15
Troopers 12 12 12
Chaingunners 2 20 20
Arch-viles 1 5 5
Demons 4 4 4
Spectres 4 6 6
Imps 28 41 41
Cacodemons 4 8 8
Hell knights 8 12 12
Barons of hell 1 1 1
Revenants 13 17 17
Arachnotrons 2 3 3
Mancubi 0 1 1
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Clips 5 5 5
Bullet boxes 5 5 5
Shells 3 3 3
Shell boxes 12 12 12
Rocket boxes 18 18 18
Energy cells 13 13 13
Bulk cells 3 3 3
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Medikits 12 12 12
Stimpacks 11 13 13
Health bonuses 21 21 21
Soul spheres 1 1 1
Green armors 3 3 3
Blue armors 1 1 1
Invulnerabilities 1 1 1
Invisibilities 1 1 1
Computer maps 1 1 1
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Yellow skulls 1 1 1
Red skulls 1 1 1
Barrels ITYTD and HNTR HMP UV and NM
Exploding barrels 8 8 8

Technical Information

The music on this level will not play if using a port without true MIDI support. This is because the MIDI files are too large to be converted to MUS by Vanilla Doom's MIDI2MUS converter.

Inspiration and Development

This level is inspired by the fourth, sixth, and fourteenth levels of The Plutonia Experiment. It was constructed in one week, using Doom Builder.

Trivia

External links