MAP10: Chemical Laboratory (Interception)
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Interception maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10: Chemical Laboratory is the tenth map of Interception. It was designed by C30N9 and uses the music track " ". The par time defined in MAPINFO is 1:30.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Near the blue key switch, find the dead marine corpse and approach it to lower to some health bonuses. (sector 9)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains seven spawn points:
- facing north-west. (thing 81)
- facing north. (thing 214)
- facing east. (thing 215)
- facing north. (thing 216)
- facing north-west. (thing 217)
- facing east. (thing 218)
- facing north-west. (thing 219)
Statistics
Map data
Things | 236 |
Vertices | 980* |
Linedefs | 967 |
Sidedefs | 1493 |
Sectors | 200 |
Things
This level contains the following numbers of things per skill level:
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