Difference between revisions of "MAP10: Crimson Tide (Eternal Doom)"

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(Essentials)
(Essentials)
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[[Image:Eternal MAP10 map.png|thumb|300px|Map of Eternal MAP10]]
 
[[Image:Eternal MAP10 map.png|thumb|300px|Map of Eternal MAP10]]
 
===Essentials===
 
===Essentials===
The blue key requires a secret. Explore to the left (west) side of the map. You'll see the key through a window to your right when you reach a section with some slime. Go down the first (not second) set of stairs into the next room. Turn left and press the demon face wall under the flashing light. Turn around and look for an opened door to your right on the opposite site of the room; go inside. At the top of the stairs behind this opened door is another unmarked door you can open to reveal the key.
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The blue key requires a secret. Once inside the building, explore to the left (west) side of the map. You'll see the key through a window to your right when you reach a section with some slime. Go down the first (not second) set of stairs into the next room. Turn left and press the demon face wall under the flashing light. Turn around and look for an opened door to your right on the opposite site of the room; go inside. At the top of the stairs behind this opened door is another unmarked door you can open to reveal the key.
  
 
In the outdoor courtyard with overlooks beyond the yellow door (near the end of the map), you must flip the switch next to door you came in to open the door on the other side. (The switch next to the far side door will simply re-open the door you entered through.)
 
In the outdoor courtyard with overlooks beyond the yellow door (near the end of the map), you must flip the switch next to door you came in to open the door on the other side. (The switch next to the far side door will simply re-open the door you entered through.)

Revision as of 05:37, 6 April 2016

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
Template:Eternal Doom 01-10

MAP10: Crimson Tide is the tenth level of Eternal Doom. It was designed by David Bruni, and uses the music track "Suspense Reprise" by Rich Nagel.

Walkthrough

Map of Eternal MAP10

Essentials

The blue key requires a secret. Once inside the building, explore to the left (west) side of the map. You'll see the key through a window to your right when you reach a section with some slime. Go down the first (not second) set of stairs into the next room. Turn left and press the demon face wall under the flashing light. Turn around and look for an opened door to your right on the opposite site of the room; go inside. At the top of the stairs behind this opened door is another unmarked door you can open to reveal the key.

In the outdoor courtyard with overlooks beyond the yellow door (near the end of the map), you must flip the switch next to door you came in to open the door on the other side. (The switch next to the far side door will simply re-open the door you entered through.)

Secrets

Statistics

Map data

Things 646
Vertices 2777
Linedefs 2807
Sidedefs 4056
Sectors 664


Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM
Troopers 84 89 43
Sergeants 37 41 70
Chaingunners 3 3 8
Imps 18 19 26
Demons 15 12 24
Spectres 6 6 21
Lost souls 14 14 0
Cacodemons 12 12 26
Hell knights 3 6 2
Revenants 2 3 5
Arachnotrons 0 1 2
Barons of hell 0 0 4
Powerups ITYTD and HNTR HMP UV and NM
Health bonuses 6 6 6
Medikits 30 30 30
Soul spheres 3 3 3
Security armors 1 1 1
Combat armors 2 2 2
Computer maps 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Shotguns 1 1 0
Super shotguns 0 0 1
Chainguns 0 0 1
Rocket launchers 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 0 0 1
Bullet boxes 3 5 7
Shells 0 5 5
Shell boxes 11 12 14
Rocket boxes 6 9 9
Energy cells 2 2 2
Explosive barrels 3 3 3
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Blue skulls 1 1 1
Yellow skulls 2 2 2