MAP10: Escape to Sea (Doomworld Mega Project 2015)

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DMP 2015 maps
DMP15A 01-10
DMP15A 11-20

11 12 13 14 15 16 17 18 19 20

DMP15A 21-24

21 22 23 24

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10: Escape to Sea is the tenth map in the DMP15A.wad mapset of Doomworld Mega Project 2015. It was designed by Doomkid and uses the music track "Das Boot" by U96.

Walkthrough[edit]

Map of Escape to Sea
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the dark room at the center of the map, go to the northeast corner and open the wall. In here will be a box of ammo and a rocket launcher. The rocket launcher is in the other secret sector, but is currently blocked off for now. (sector 38)
  2. To get the rocket launcher, head into the room to the west of Secret #1 and open the door to the north. Use the switch in this dark hall to trigger a lift. Ride it up and open the door, then go through. When you do this, return to Secret #1 and you can now pick up the rocket launcher and medikits. (sector 225)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:57.77 Zahid 2016-12-09 mp15a10-857.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 131)
  2. facing north. (thing 132)
  3. facing north. (thing 133)
  4. facing east. (thing 134)
  5. facing east. (thing 139)
  6. facing west. (thing 272)
  7. facing west. (thing 477)

Statistics[edit]

Map data[edit]

Things 702
Vertices 2392*
Linedefs 2389
Sidedefs 3815
Sectors 379
* The vertex count without the effect of node building is 2002.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]